private void RecalculateSystemScale()
        {
            DpiUtilities.GetSystemEffectiveDpi(out _systemDpiX, out _systemDpiY);

            SystemScale = DpiUtilities.CalculateScale(_systemDpiX, _systemDpiY, 96, 96);

#if (DEBUG)
            System.Diagnostics.Debug.WriteLine("System DPI = " + _systemDpiX.ToString());
#endif
        }
        private void RecalculateMonitorScale()
        {
            uint dpiX;
            uint dpiY;

            DpiUtilities.GetWindowEffectiveDpi(_hwnd, out dpiX, out dpiY);

            if (dpiX != lastDpiX && dpiY != lastDpiY)
            {
                VirtualPixelScale = DpiUtilities.CalculateScale(dpiX, dpiY, 96, 96);

                lastDpiX = dpiX;
                lastDpiY = dpiY;
            }
        }
        public static void PositionWindowOnScreenWithOffsetIgnoringSystemDPI(Window window, System.Windows.Forms.Screen screen, HorizontalAlignment horizontalAlignment, VerticalAlignment verticalAlignment, float hOffset, float vOffset)
        {
            System.IntPtr monitor = NativeMethods.GetMonitorFromWindow(NativeMethods.GetWindowHwnd(window));


            var _screenProps = new ScreenProperties();

            _screenProps.GetMonitorsInformation();
            var    monitorInfo   = _screenProps.GetMonitorInformation(monitor);
            var    workingArea   = monitorInfo.rcWork;
            var    dpiScale      = DpiUtilities.CalculateScale((uint)monitorInfo.dpiX, (uint)monitorInfo.dpiY, 96, 96);
            double workingLeft   = (workingArea.left + hOffset) / dpiScale.X;
            double workingWidth  = workingArea.width / dpiScale.X;
            double workingTop    = (workingArea.top + vOffset) / dpiScale.Y;
            double workingHeight = workingArea.height / dpiScale.Y;

            PositionWindow(window, workingLeft, workingTop, workingWidth, workingHeight, horizontalAlignment, verticalAlignment);
        }