public ServerEvent(ClientSocket client, DnDCS.Libs.SimpleObjects.SocketConstants.SocketAction socketAction) : this(socketAction) { try { _address = client.Address; } catch { _address = "Unknown"; } }
private ServerEvent(DnDCS.Libs.SimpleObjects.SocketConstants.SocketAction socketAction) : this(SocketEventType.DataSent) { _socketAction = socketAction; }
public ServerEvent(string address, DnDCS.Libs.SimpleObjects.SocketConstants.SocketAction socketAction) : this(socketAction) { _address = address; }