private void OnLoadDMarketData(DMarketLoadDataRequest request) { var message = new AppLoadDMarketDataMessage(); _waitingLoadDataCallback = request.Callback; Client.Send(message); }
private void UnloadInventoryBulkTransfer() { var request = new DMarketLoadDataRequest { MarketToken = Controller.Model.BasicAccessToken, Callback = OnUnloadBulkTransferFinished }; Controller.UnloadGameInventory.SafeRaise(request); }
public override void Start(object[] args = null) { base.Start(args); var request = new DMarketLoadDataRequest { MarketToken = Model.GameToken, Callback = OnDMarketDataLoaded }; Controller.LoadDMarketData(request); View.WaitingForm.Show(); }
public override void Start(object[] args = null) { base.Start(args); View.Show(); View.WaitingForm.Show(); var request = new DMarketLoadDataRequest { MarketToken = Controller.Model.BasicAccessToken, Callback = OnUnloadBulkTransferFinished }; Controller.UnloadGameInventory.SafeRaise(request); }
public override void Start(object[] args = null) { base.Start(args); if (Controller.IsBasicIntegration) { Controller.View.WaitingForm.Show(); var request = new DMarketLoadDataRequest { MarketToken = Controller.Model.BasicAccessToken, Callback = OnUnloadBulkTransferInventory }; Controller.UnloadGameInventory.SafeRaise(request); } else { Controller.ToPreviousScene.SafeRaise(); } }
private void OnLoadGameInventory(DMarketLoadDataRequest dMarketLoadDataRequest) { _waitingLoadingGameInventoryCallback = dMarketLoadDataRequest.Callback; LoadPlayerInventory(); }