private void Init() { if (mIsInit) { return; } //generate rock items float rockPlaceRot = -rockRotateAmount *Mathf.Round(rockPlacementCount / 2); mRockItems = new RockSelectItemWidget[rockPlacementCount]; for (int i = 0; i < mRockItems.Length; i++) { mRockItems[i] = Instantiate(rockItemTemplate, rockRotate); var up = M8.MathUtil.RotateAngle(Vector2.up, rockPlaceRot); var t = mRockItems[i].transform; t.localPosition = up * rockPlacementRadius; t.up = up; t.localScale = Vector3.one; rockPlaceRot += rockRotateAmount; mRockItems[i].gameObject.name = i.ToString(); mRockItems[i].gameObject.SetActive(false); } rockItemTemplate.gameObject.SetActive(false); // mRotateTweenFunc = DG.Tweening.Core.Easing.EaseManager.ToEaseFunction(DG.Tweening.Ease.OutSine); mIsInit = true; }
static int SetEase(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 2 && TypeChecker.CheckTypes <DG.Tweening.Ease>(L, 2)) { DG.Tweening.TweenParams obj = (DG.Tweening.TweenParams)ToLua.CheckObject <DG.Tweening.TweenParams>(L, 1); DG.Tweening.Ease arg0 = (DG.Tweening.Ease)ToLua.ToObject(L, 2); DG.Tweening.TweenParams o = obj.SetEase(arg0); ToLua.PushObject(L, o); return(1); } else if (count == 2 && TypeChecker.CheckTypes <UnityEngine.AnimationCurve>(L, 2)) { DG.Tweening.TweenParams obj = (DG.Tweening.TweenParams)ToLua.CheckObject <DG.Tweening.TweenParams>(L, 1); UnityEngine.AnimationCurve arg0 = (UnityEngine.AnimationCurve)ToLua.ToObject(L, 2); DG.Tweening.TweenParams o = obj.SetEase(arg0); ToLua.PushObject(L, o); return(1); } else if (count == 2 && TypeChecker.CheckTypes <DG.Tweening.EaseFunction>(L, 2)) { DG.Tweening.TweenParams obj = (DG.Tweening.TweenParams)ToLua.CheckObject <DG.Tweening.TweenParams>(L, 1); DG.Tweening.EaseFunction arg0 = (DG.Tweening.EaseFunction)ToLua.ToObject(L, 2); DG.Tweening.TweenParams o = obj.SetEase(arg0); ToLua.PushObject(L, o); return(1); } else if (count == 3) { DG.Tweening.TweenParams obj = (DG.Tweening.TweenParams)ToLua.CheckObject <DG.Tweening.TweenParams>(L, 1); DG.Tweening.Ease arg0 = (DG.Tweening.Ease)ToLua.CheckObject(L, 2, typeof(DG.Tweening.Ease)); System.Nullable <float> arg1 = ToLua.CheckNullable <float>(L, 3); DG.Tweening.TweenParams o = obj.SetEase(arg0, arg1); ToLua.PushObject(L, o); return(1); } else if (count == 4) { DG.Tweening.TweenParams obj = (DG.Tweening.TweenParams)ToLua.CheckObject <DG.Tweening.TweenParams>(L, 1); DG.Tweening.Ease arg0 = (DG.Tweening.Ease)ToLua.CheckObject(L, 2, typeof(DG.Tweening.Ease)); System.Nullable <float> arg1 = ToLua.CheckNullable <float>(L, 3); System.Nullable <float> arg2 = ToLua.CheckNullable <float>(L, 4); DG.Tweening.TweenParams o = obj.SetEase(arg0, arg1, arg2); ToLua.PushObject(L, o); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: DG.Tweening.TweenParams.SetEase")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
void Awake() { var playerGO = GameObject.FindGameObjectWithTag(tagPlayer); mPlayerTrans = playerGO.transform; mRockTrans = rockSpriteShape.transform; mRockMoveEaseFunc = DG.Tweening.Core.Easing.EaseManager.ToEaseFunction(rockMoveEase); }
static int SetEase(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(DG.Tweening.TweenParams), typeof(DG.Tweening.EaseFunction))) { DG.Tweening.TweenParams obj = (DG.Tweening.TweenParams)ToLua.ToObject(L, 1); DG.Tweening.EaseFunction arg0 = null; LuaTypes funcType2 = LuaDLL.lua_type(L, 2); if (funcType2 != LuaTypes.LUA_TFUNCTION) { arg0 = (DG.Tweening.EaseFunction)ToLua.ToObject(L, 2); } else { LuaFunction func = ToLua.ToLuaFunction(L, 2); arg0 = DelegateFactory.CreateDelegate(typeof(DG.Tweening.EaseFunction), func) as DG.Tweening.EaseFunction; } DG.Tweening.TweenParams o = obj.SetEase(arg0); ToLua.PushObject(L, o); return(1); } else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(DG.Tweening.TweenParams), typeof(UnityEngine.AnimationCurve))) { DG.Tweening.TweenParams obj = (DG.Tweening.TweenParams)ToLua.ToObject(L, 1); UnityEngine.AnimationCurve arg0 = (UnityEngine.AnimationCurve)ToLua.ToObject(L, 2); DG.Tweening.TweenParams o = obj.SetEase(arg0); ToLua.PushObject(L, o); return(1); } else if (count == 4 && TypeChecker.CheckTypes(L, 1, typeof(DG.Tweening.TweenParams), typeof(DG.Tweening.Ease), typeof(System.Nullable <float>), typeof(System.Nullable <float>))) { DG.Tweening.TweenParams obj = (DG.Tweening.TweenParams)ToLua.ToObject(L, 1); DG.Tweening.Ease arg0 = (DG.Tweening.Ease)ToLua.ToObject(L, 2); System.Nullable <float> arg1 = (System.Nullable <float>)ToLua.ToObject(L, 3); System.Nullable <float> arg2 = (System.Nullable <float>)ToLua.ToObject(L, 4); DG.Tweening.TweenParams o = obj.SetEase(arg0, arg1, arg2); ToLua.PushObject(L, o); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: DG.Tweening.TweenParams.SetEase")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
public static Delegate DG_Tweening_EaseFunction(LuaFunction func) { if (func == null) { DG.Tweening.EaseFunction fn = delegate { return(0); }; return(fn); } DG.Tweening.EaseFunction d = (new DG_Tweening_EaseFunction_Event(func)).Call; return(d); }
static int StopMotion(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(int), typeof(DG.Tweening.EaseFunction))) { int arg0 = (int)LuaDLL.lua_tonumber(L, 1); DG.Tweening.EaseFunction arg1 = null; LuaTypes funcType2 = LuaDLL.lua_type(L, 2); if (funcType2 != LuaTypes.LUA_TFUNCTION) { arg1 = (DG.Tweening.EaseFunction)ToLua.ToObject(L, 2); } else { LuaFunction func = ToLua.ToLuaFunction(L, 2); arg1 = DelegateFactory.CreateDelegate(typeof(DG.Tweening.EaseFunction), func) as DG.Tweening.EaseFunction; } DG.Tweening.EaseFunction o = DG.Tweening.EaseFactory.StopMotion(arg0, arg1); ToLua.Push(L, o); return(1); } else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(int), typeof(UnityEngine.AnimationCurve))) { int arg0 = (int)LuaDLL.lua_tonumber(L, 1); UnityEngine.AnimationCurve arg1 = (UnityEngine.AnimationCurve)ToLua.ToObject(L, 2); DG.Tweening.EaseFunction o = DG.Tweening.EaseFactory.StopMotion(arg0, arg1); ToLua.Push(L, o); return(1); } else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(int), typeof(System.Nullable <DG.Tweening.Ease>))) { int arg0 = (int)LuaDLL.lua_tonumber(L, 1); System.Nullable <DG.Tweening.Ease> arg1 = (System.Nullable <DG.Tweening.Ease>)ToLua.ToObject(L, 2); DG.Tweening.EaseFunction o = DG.Tweening.EaseFactory.StopMotion(arg0, arg1); ToLua.Push(L, o); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: DG.Tweening.EaseFactory.StopMotion")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int StopMotion(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 1) { int arg0 = (int)LuaDLL.luaL_checknumber(L, 1); DG.Tweening.EaseFunction o = DG.Tweening.EaseFactory.StopMotion(arg0); ToLua.Push(L, o); return(1); } else if (count == 2 && TypeChecker.CheckTypes <System.Nullable <DG.Tweening.Ease> >(L, 2)) { int arg0 = (int)LuaDLL.luaL_checknumber(L, 1); System.Nullable <DG.Tweening.Ease> arg1 = ToLua.ToNullable <DG.Tweening.Ease>(L, 2); DG.Tweening.EaseFunction o = DG.Tweening.EaseFactory.StopMotion(arg0, arg1); ToLua.Push(L, o); return(1); } else if (count == 2 && TypeChecker.CheckTypes <UnityEngine.AnimationCurve>(L, 2)) { int arg0 = (int)LuaDLL.luaL_checknumber(L, 1); UnityEngine.AnimationCurve arg1 = (UnityEngine.AnimationCurve)ToLua.ToObject(L, 2); DG.Tweening.EaseFunction o = DG.Tweening.EaseFactory.StopMotion(arg0, arg1); ToLua.Push(L, o); return(1); } else if (count == 2 && TypeChecker.CheckTypes <DG.Tweening.EaseFunction>(L, 2)) { int arg0 = (int)LuaDLL.luaL_checknumber(L, 1); DG.Tweening.EaseFunction arg1 = (DG.Tweening.EaseFunction)ToLua.ToObject(L, 2); DG.Tweening.EaseFunction o = DG.Tweening.EaseFactory.StopMotion(arg0, arg1); ToLua.Push(L, o); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: DG.Tweening.EaseFactory.StopMotion")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
public override void OnEnter() { if (!mCamera) { mCamera = Camera.main; } if (isInstant.Value) { var targetTrans = target.Value ? target.Value.transform : null; if (targetTrans) { var camTrans = mCamera.transform; camTrans.position = targetTrans.position; if (applyOrientation.Value) { camTrans.rotation = targetTrans.rotation; } } Finish(); } else { if (target.Value) { mEaseFunc = DG.Tweening.Core.Easing.EaseManager.ToEaseFunction(easeType); mCurTime = 0f; mStartPos = mCamera.transform.position; mStartRot = mCamera.transform.rotation; } else { Finish(); } } }
void Awake() { if (dragRoot) { mDragRootDefaultLocalPosition = dragRoot.localPosition; } if (animator) { if (!string.IsNullOrEmpty(takeDrag)) { mTakeDrag = animator.GetTakeIndex(takeDrag); } if (!string.IsNullOrEmpty(takePointerDown)) { mTakePointerDown = animator.GetTakeIndex(takePointerDown); } } mDragReturnEaseFunc = DG.Tweening.Core.Easing.EaseManager.ToEaseFunction(dragReturnEase); }
static int _m_StopMotion_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int __gen_param_count = LuaAPI.lua_gettop(L); if (__gen_param_count == 2 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1) && translator.Assignable <System.Nullable <DG.Tweening.Ease> >(L, 2)) { int motionFps = LuaAPI.xlua_tointeger(L, 1); System.Nullable <DG.Tweening.Ease> ease; translator.Get(L, 2, out ease); DG.Tweening.EaseFunction __cl_gen_ret = DG.Tweening.EaseFactory.StopMotion(motionFps, ease); translator.Push(L, __cl_gen_ret); return(1); } if (__gen_param_count == 1 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)) { int motionFps = LuaAPI.xlua_tointeger(L, 1); DG.Tweening.EaseFunction __cl_gen_ret = DG.Tweening.EaseFactory.StopMotion(motionFps); translator.Push(L, __cl_gen_ret); return(1); } if (__gen_param_count == 2 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1) && translator.Assignable <UnityEngine.AnimationCurve>(L, 2)) { int motionFps = LuaAPI.xlua_tointeger(L, 1); UnityEngine.AnimationCurve animCurve = (UnityEngine.AnimationCurve)translator.GetObject(L, 2, typeof(UnityEngine.AnimationCurve)); DG.Tweening.EaseFunction __cl_gen_ret = DG.Tweening.EaseFactory.StopMotion(motionFps, animCurve); translator.Push(L, __cl_gen_ret); return(1); } if (__gen_param_count == 2 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1) && translator.Assignable <DG.Tweening.EaseFunction>(L, 2)) { int motionFps = LuaAPI.xlua_tointeger(L, 1); DG.Tweening.EaseFunction customEase = translator.GetDelegate <DG.Tweening.EaseFunction>(L, 2); DG.Tweening.EaseFunction __cl_gen_ret = DG.Tweening.EaseFactory.StopMotion(motionFps, customEase); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to DG.Tweening.EaseFactory.StopMotion!")); }
static int _m_SetEase(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DG.Tweening.TweenParams gen_to_be_invoked = (DG.Tweening.TweenParams)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if (gen_param_count == 2 && translator.Assignable <UnityEngine.AnimationCurve>(L, 2)) { UnityEngine.AnimationCurve _animCurve = (UnityEngine.AnimationCurve)translator.GetObject(L, 2, typeof(UnityEngine.AnimationCurve)); var gen_ret = gen_to_be_invoked.SetEase(_animCurve); translator.Push(L, gen_ret); return(1); } if (gen_param_count == 2 && translator.Assignable <DG.Tweening.EaseFunction>(L, 2)) { DG.Tweening.EaseFunction _customEase = translator.GetDelegate <DG.Tweening.EaseFunction>(L, 2); var gen_ret = gen_to_be_invoked.SetEase(_customEase); translator.Push(L, gen_ret); return(1); } if (gen_param_count == 4 && translator.Assignable <DG.Tweening.Ease>(L, 2) && translator.Assignable <System.Nullable <float> >(L, 3) && translator.Assignable <System.Nullable <float> >(L, 4)) { DG.Tweening.Ease _ease; translator.Get(L, 2, out _ease); System.Nullable <float> _overshootOrAmplitude; translator.Get(L, 3, out _overshootOrAmplitude); System.Nullable <float> _period; translator.Get(L, 4, out _period); var gen_ret = gen_to_be_invoked.SetEase(_ease, _overshootOrAmplitude, _period); translator.Push(L, gen_ret); return(1); } if (gen_param_count == 3 && translator.Assignable <DG.Tweening.Ease>(L, 2) && translator.Assignable <System.Nullable <float> >(L, 3)) { DG.Tweening.Ease _ease; translator.Get(L, 2, out _ease); System.Nullable <float> _overshootOrAmplitude; translator.Get(L, 3, out _overshootOrAmplitude); var gen_ret = gen_to_be_invoked.SetEase(_ease, _overshootOrAmplitude); translator.Push(L, gen_ret); return(1); } if (gen_param_count == 2 && translator.Assignable <DG.Tweening.Ease>(L, 2)) { DG.Tweening.Ease _ease; translator.Get(L, 2, out _ease); var gen_ret = gen_to_be_invoked.SetEase(_ease); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to DG.Tweening.TweenParams.SetEase!")); }
public DG.Tweening.Tween SetEase(DG.Tweening.EaseFunction arg1) { return(default(DG.Tweening.Tween)); }
void Awake() { mGotoTweenFunc = DG.Tweening.Core.Easing.EaseManager.ToEaseFunction(DG.Tweening.Ease.InOutSine); }