void Start() { Debug.Log(Decrypt("MbeH8lPmhaI=")); countries = FindObjectOfType <DB_Country>(); gui_control = FindObjectOfType <GUI_Controller>(); }
private void Start() { DontDestroyOnLoad(gameObject); apps = FindObjectOfType <AppMessage>(); users = FindObjectOfType <DB_User>(); products = FindObjectOfType <DB_Product>(); countries = FindObjectOfType <DB_Country>(); product_groups = FindObjectOfType <DB_ProductGroup>(); scene_history = FindObjectOfType <SceneHistory>(); scene = SceneManager.GetActiveScene(); Initialized(); }