public override void OnEnter() { DActionIndicator dActionIndicator = new DActionIndicator(); dActionIndicator.IndicatorId = MarkerID; Service.Get <EventDispatcher>().DispatchEvent(new ActionIndicatorEvents.RemoveActionIndicator(dActionIndicator)); Finish(); }
public void Start() { string indicatorId = GetInstanceID().ToString(); indicatorData = new DActionIndicator(); indicatorData.IndicatorId = indicatorId; indicatorData.TargetTransform = base.transform; indicatorData.IndicatorContentKey = IndicatorContentKey; indicatorData.TargetOffset = Offset; }
public void Awake() { animator = GetComponent <Animator>(); dispatcher = Service.Get <EventDispatcher>(); questService = Service.Get <QuestService>(); mascotService = Service.Get <MascotService>(); indicatorData = new DActionIndicator(); indicatorData.TargetTransform = base.transform; indicatorData.IndicatorContentKey = QuestIndicatorContentKey; indicatorData.TargetOffset = QuestIndicatorOffset; speechData = new DCinematicSpeech(); }
public override bool Equals(object obj) { if (obj == null || !(obj is DActionIndicator)) { return(false); } DActionIndicator dActionIndicator = obj as DActionIndicator; if (string.IsNullOrEmpty(dActionIndicator.IndicatorId)) { return(false); } return(IndicatorId.Equals(dActionIndicator.IndicatorId)); }
private bool actionIndicatorRemoved(ActionIndicatorEvents.RemoveActionIndicator evt) { DActionIndicator indicatorByID = getIndicatorByID(evt.IndicatorData.IndicatorId); if (indicatorByID != null && actionIndicators.ContainsKey(indicatorByID)) { if (actionIndicators[indicatorByID] != null) { Object.Destroy(actionIndicators[indicatorByID]); } actionIndicators.Remove(indicatorByID); } return(false); }
private DActionIndicator getIndicatorByID(string indicatorID) { DActionIndicator result = null; foreach (DActionIndicator key in actionIndicators.Keys) { if (key.IndicatorId == indicatorID) { result = key; break; } } return(result); }
public override void OnEnter() { marker = GameObject.Find(MarkerName); if (marker != null) { indicatorData = new DActionIndicator(); indicatorData.IndicatorId = MarkerID; indicatorData.TargetTransform = marker.transform; indicatorData.IndicatorContentKey = IndicatorContentKey; indicatorData.TargetOffset = Offset; Service.Get <EventDispatcher>().DispatchEvent(new ActionIndicatorEvents.AddActionIndicator(indicatorData)); } Finish(); }
private IEnumerator loadActionIndicator(DActionIndicator indicatorData) { AssetRequest <GameObject> assetRequest = Content.LoadAsync <GameObject>(indicatorData.IndicatorContentKey); actionIndicators[indicatorData] = null; yield return(assetRequest); if (indicatorData.TargetTransform != null && !indicatorData.TargetTransform.gameObject.IsDestroyed()) { DActionIndicator indicatorByID = getIndicatorByID(indicatorData.IndicatorId); if (indicatorByID != null) { GameObject gameObject = Object.Instantiate(assetRequest.Asset); gameObject.transform.SetParent(indicatorData.TargetTransform); gameObject.transform.localPosition = indicatorData.TargetOffset; actionIndicators[indicatorData] = gameObject; } } }
private void SetTargets() { if (Target1 != null) { DActionIndicator dActionIndicator = new DActionIndicator(); dActionIndicator.IndicatorContentKey = "Prefabs/ActionIndicators/ActionIndicatorArrow"; dActionIndicator.TargetTransform = Target1; dActionIndicator.TargetOffset = new Vector3(0f, 1f, 0f); Service.Get <EventDispatcher>().DispatchEvent(new ActionIndicatorEvents.AddActionIndicator(dActionIndicator)); } if (Target2 != null) { DActionIndicator dActionIndicator2 = new DActionIndicator(); dActionIndicator2.IndicatorContentKey = "Prefabs/ActionIndicators/ActionIndicatorArrow"; dActionIndicator2.TargetTransform = Target2; dActionIndicator2.TargetOffset = new Vector3(0f, 1f, 0f); Service.Get <EventDispatcher>().DispatchEvent(new ActionIndicatorEvents.AddActionIndicator(dActionIndicator2)); } }
public AddActionIndicator(DActionIndicator indicatorData) { IndicatorData = indicatorData; }
public RemoveActionIndicator(DActionIndicator indicatorData) { IndicatorData = indicatorData; }