public void SendMessageToCompany(string newMessage) { int receiverNetId = (int)company.networkCompany.netId.Value; int senderNetId = (int)company.localCompany.netId.Value; company.AddMessage(newMessage, true); GameObject.Find("NetworkManager").GetComponent <NetworkManager>().SendInstantMessage(senderNetId, receiverNetId, newMessage, company.companyName); //company.localCompany.SendInstantMessage(id, newMessage, company.companyName); }