Esempio n. 1
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        private void CalcCoordsAndUpdate(ColourHandler.HSV HSV)
        {
            // Convert color to real-world coordinates and then calculate
            // the various points. HSV.Hue represents the degrees (0 to 360),
            // HSV.Saturation represents the radius.
            // This procedure doesn't draw anything--it simply
            // updates class-level variables. The UpdateDisplay
            // procedure uses these values to update the screen.

            // Given the angle (HSV.Hue), and distance from
            // the center (HSV.Saturation), and the center,
            // calculate the point corresponding to
            // the selected color, on the color wheel.
            colourPoint = GetPoint((double)HSV.Hue / 255 * 360,
                                   (double)HSV.Saturation / 255 * radius,
                                   centerPoint);

            // Given the brightness (HSV.value), calculate the
            // point corresponding to the brightness indicator.
            brightnessPoint = CalcBrightnessPoint(HSV.value);

            // Store information about the selected color.
            brightness     = HSV.value;
            selectedColour = ColourHandler.HSVtoColour(HSV);
            RGB            = ColourHandler.HSVtoRGB(HSV);

            // The full color is the same as HSV, except that the
            // brightness is set to full (255). This is the top-most
            // color in the brightness gradient.
            fullColour = ColourHandler.HSVtoColour(HSV.Hue, HSV.Saturation, 255);
        }
Esempio n. 2
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 private void SetHSV(ColourHandler.HSV HSV)
 {
     // Update the HSV values on the form.
     RefreshValue(ksbHue, HSV.Hue);
     RefreshValue(ksbSaturation, HSV.Saturation);
     RefreshValue(ksbBrightness, HSV.value);
     SetHSVLabels(HSV);
 }
Esempio n. 3
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 public void Draw(Graphics g, ColourHandler.RGB RGB)
 {
     // Given RGB values, calculate HSV and then update the screen.
     this.g   = g;
     this.HSV = ColourHandler.RGBtoHSV(RGB);
     CalcCoordsAndUpdate(this.HSV);
     UpdateDisplay();
 }
Esempio n. 4
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 public void Draw(Graphics g, ColourHandler.HSV HSV)
 {
     // Given HSV values, update the screen.
     this.g   = g;
     this.HSV = HSV;
     CalcCoordsAndUpdate(this.HSV);
     UpdateDisplay();
 }
Esempio n. 5
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        private void SetHSV(ColourHandler.HSV hsv)
        {
            SetIsUpdating(true);

            RefreshValue(knumHue, hsv.Hue);

            RefreshValue(knumSaturation, hsv.Saturation);

            RefreshValue(knumBrightness, hsv.value);

            SetIsUpdating(false);
        }
Esempio n. 6
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 private void SetHSV(ColourHandler.HSV HSV)
 {
     // Update the HSV values on the form, but don't trigger
     // the ValueChanged event of the form. The isInUpdate
     // variable ensures that the event procedures
     // exit without doing anything.
     isInUpdate = true;
     RefreshValue(knumHue, HSV.Hue);
     RefreshValue(knumSaturation, HSV.Saturation);
     RefreshValue(knumBrightness, HSV.value);
     isInUpdate = false;
 }
Esempio n. 7
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        private void HandleHSVScroll(object sender, ScrollEventArgs e)
        {
            _changeStyle = ChangeStyle.HSV;

            _HSV = new ColourHandler.HSV(ksbHue.Value, ksbSaturation.Value, ksbBrightness.Value);

            SetRGB(ColourHandler.HSVtoRGB(_HSV));

            SetHSV(_HSV);

            Invalidate();
        }
 private void HandleHSVScroll(object sender, ScrollEventArgs e)
 // If the H, S, or V values change, use this
 // code to update the RGB values and invalidate
 // the color wheel (so it updates the pointers).
 // Check the isInUpdate flag to avoid recursive events
 // when you update the NumericUpdownControls.
 {
     changeType = ChangeStyle.HSV;
     HSV        = new ColourHandler.HSV(ksbHue.Value, ksbSaturation.Value, ksbBrightness.Value);
     SetRGB(ColourHandler.HSVtoRGB(HSV));
     SetHSVLabels(HSV);
     this.Invalidate();
 }
Esempio n. 9
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 private void HandleHSVChange(object sender, EventArgs e)
 {
     // If the H, S, or V values change, use this
     // code to update the RGB values and invalidate
     // the color wheel (so it updates the pointers).
     // Check the isInUpdate flag to avoid recursive events
     // when you update the NumericUpdownControls.
     if (!isInUpdate)
     {
         changeType = ChangeStyle.HSV;
         HSV        = new ColourHandler.HSV((int)(knumHue.Value), (int)(knumSaturation.Value), (int)(knumBrightness.Value));
         SetRGB(ColourHandler.HSVtoRGB(HSV));
         this.Invalidate();
     }
 }
Esempio n. 10
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 private void SetHSVLabels(ColourHandler.HSV HSV)
 {
     RefreshText(klblHue, HSV.Hue);
     RefreshText(klblSaturation, HSV.Saturation);
     RefreshText(klblBrightness, HSV.value);
 }
        protected void OnColourChangedExtended(ColourHandler.RGB rgb, ColourHandler.HSV hsv)
        {
            ColourChangedEventArgs cce = new ColourChangedEventArgs(rgb, hsv);

            ColourChangedExtended(this, cce);
        }
Esempio n. 12
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        protected void OnColourChanged(ColourHandler.RGB RGB, ColourHandler.HSV HSV)
        {
            ColourChangedEventArgs e = new ColourChangedEventArgs(RGB, HSV);

            ColourChanged(this, e);
        }