void DashUpdate()
    {
        playerBehaviour.SetBasicAttackTransform(null, false);

        destination = hitPosition;
        playerBehaviour.Dash(destination);
    }
Esempio n. 2
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 void InputDash()
 {
     if (Input.GetButtonDown("Dash"))
     {
         Debug.Log("Dash");
         player.Dash();
     }
 }