private IEnumerator PopFriendshipUpStatus(MonsterData afterMonsterData) { yield return(new WaitForSeconds(1f)); CMD_FriendshipStatusUP cd = GUIMain.ShowCommonDialog(null, "CMD_FriendshipStatusUP", null) as CMD_FriendshipStatusUP; cd.SetData(afterMonsterData); cd.SetChangeData(this.memoryUserMonsterList.monsterId, this.memoryUserMonsterList.friendship); while (cd != null) { yield return(null); } yield break; }
private IEnumerator PopFriendshipUpStatus() { if (null != this.faceMark) { this.faceMark.SetBarrier(); } yield return(new WaitForSeconds(1f)); CMD_FriendshipStatusUP cd = GUIMain.ShowCommonDialog(null, "CMD_FriendshipStatusUP", null) as CMD_FriendshipStatusUP; cd.SetData(this.monsterData); cd.SetChangeData(this.monsterData.userMonster.monsterId, this.beforeFriendship); yield break; }