void Start() { buttons = new ButtonRobot[transform.childCount]; int index = 0; foreach (Transform child in transform) { buttons[index] = new ButtonRobot(); buttons[index].button = child; buttons[index].rend = child.GetComponent <Renderer>(); buttons[index].anim = child.GetComponent <Animator>(); index++; } }
void Start() { zombie1 = gameObject.GetComponent <ButtonRobot>(); }