public void UpdateBossSouls(BossSoul soul) { PlayerDataController.Instance.PlayerModel.CollectedBossSouls.Add(soul); var seq = DOTween.Sequence(); Color newColor = UIManager.Instance.MessageImage.color; newColor.a = .8f; seq.Append(MessageImage.DOColor(newColor, 3f)) .AppendInterval(2) .AppendCallback(() => { newColor.a = 0; MessageImage.DOColor(newColor, 3f); }); SetText(soul.Name + "\n\n\n" + soul.Description + " ACQUIRED"); }
void Start() { BossSoul = new BossSoul(BossName, PowerName, CurrentPowerType); }