Esempio n. 1
0
        public override void compileFirstJoin(ICondition condition, Rule.IRule rule)
        {
            ObjectCondition cond = (ObjectCondition)condition;
            ObjectTypeNode  otn  = ruleCompiler.findObjectTypeNode(cond.TemplateName);
            // the LeftInputAdapterNode is the first node to propogate to
            // the first joinNode of the rule
            LIANode node = new LIANode(ruleCompiler.Engine.nextNodeId());

            // if the condition doesn't have any nodes, we want to Add it to
            // the objectType node if one doesn't already exist.
            // otherwise we Add it to the last AlphaNode
            if (cond.Nodes.Count == 0)
            {
                // try to find the existing LIANode for the given ObjectTypeNode
                // if we don't do this, we end up with multiple LIANodes
                // descending directly from the ObjectTypeNode
                LIANode existingLIANode = ruleCompiler.findLIANode(otn);
                if (existingLIANode == null)
                {
                    otn.addSuccessorNode(node, ruleCompiler.Engine, ruleCompiler.Memory);
                    cond.addNode(node);
                }
                else
                {
                    existingLIANode.incrementUseCount();
                    cond.addNode(existingLIANode);
                }
            }
            else
            {
                // Add the LeftInputAdapterNode to the last alphaNode
                // In the case of node sharing, the LIANode could be the last
                // alphaNode, so we have to check and only Add the node to
                // the condition if it isn't a LIANode
                BaseAlpha old = (BaseAlpha)cond.LastNode;
                //if the last node of condition has a LIANode successor,
                //the LIANode should be shared with the new CE followed by another CE.
                // Houzhanbin,10/16/2007
                BaseNode[] successors = (BaseNode[])old.SuccessorNodes;
                for (int i = 0; i < successors.Length; i++)
                {
                    if (successors[i] is LIANode)
                    {
                        cond.addNode(successors[i]);
                        return;
                    }
                }

                if (!(old is LIANode))
                {
                    old.addSuccessorNode(node, ruleCompiler.Engine, ruleCompiler.Memory);
                    cond.addNode(node);
                }
            }
        }
 /// <summary>
 /// Implementation will Get the hashString from each node and compare them
 /// </summary>
 /// <param name="existing">The existing.</param>
 /// <param name="alpha">The alpha.</param>
 /// <returns></returns>
 private BaseAlpha shareAlphaNode(BaseAlpha existing, BaseAlpha alpha)
 {
     Object[] scc = existing.SuccessorNodes;
     for (int idx = 0; idx < scc.Length; idx++)
     {
         Object next = scc[idx];
         if (next is BaseAlpha)
         {
             BaseAlpha baseAlpha = (BaseAlpha)next;
             if (baseAlpha.hashString().Equals(alpha.hashString()))
             {
                 return(baseAlpha);
             }
         }
     }
     return(null);
 }
 /// <summary>
 /// For now just attach the node and don't bother with node sharing
 /// </summary>
 /// <param name="existing">- an existing node in the network. it may be
 /// an ObjectTypeNode or AlphaNode</param>
 /// <param name="alpha">The alpha.</param>
 /// <param name="cond">The cond.</param>
 protected internal virtual void attachAlphaNode(BaseAlpha existing, BaseAlpha alpha, ICondition cond)
 {
     if (alpha != null)
     {
         try
         {
             BaseAlpha share = null;
             share = shareAlphaNode(existing, alpha);
             if (share == null)
             {
                 existing.addSuccessorNode(alpha, ruleCompiler.Engine, ruleCompiler.Memory);
                 // if the node isn't shared, we Add the node to the Condition
                 // object the node belongs to.
                 cond.addNewAlphaNodes(alpha);
             }
             else if (existing != alpha)
             {
                 // the node is shared, so instead of adding the new node,
                 // we Add the existing node
                 share.incrementUseCount();
                 cond.addNode(share);
                 ruleCompiler.Memory.removeAlphaMemory(alpha);
                 if (alpha.successorCount() == 1 && alpha.SuccessorNodes[0] is BaseAlpha)
                 {
                     // Get the Current node from the new AlphaNode
                     BaseAlpha nnext = (BaseAlpha)alpha.SuccessorNodes[0];
                     attachAlphaNode(share, nnext, cond);
                 }
             }
         }
         catch (AssertException e)
         {
             // send an event with the correct error
             CompileMessageEventArgs ce = new CompileMessageEventArgs(this, EventType.ADD_NODE_ERROR);
             ce.Message = alpha.toPPString();
             ruleCompiler.notifyListener(ce);
         }
     }
 }
Esempio n. 4
0
 /// <summary>
 /// Implementation will Get the hashString from each node and compare them
 /// </summary>
 /// <param name="existing">The existing.</param>
 /// <param name="alpha">The alpha.</param>
 /// <returns></returns>
 private BaseAlpha shareAlphaNode(BaseAlpha existing, BaseAlpha alpha)
 {
     Object[] scc = existing.SuccessorNodes;
     for (int idx = 0; idx < scc.Length; idx++)
     {
         Object next = scc[idx];
         if (next is BaseAlpha)
         {
             BaseAlpha baseAlpha = (BaseAlpha) next;
             if (baseAlpha.hashString().Equals(alpha.hashString()))
             {
                 return baseAlpha;
             }
         }
     }
     return null;
 }
Esempio n. 5
0
 /// <summary>
 /// For now just attach the node and don't bother with node sharing
 /// </summary>
 /// <param name="existing">- an existing node in the network. it may be
 /// an ObjectTypeNode or AlphaNode</param>
 /// <param name="alpha">The alpha.</param>
 /// <param name="cond">The cond.</param>
 protected internal virtual void attachAlphaNode(BaseAlpha existing, BaseAlpha alpha, ICondition cond)
 {
     if (alpha != null)
     {
         try
         {
             BaseAlpha share = null;
             share = shareAlphaNode(existing, alpha);
             if (share == null)
             {
                 existing.addSuccessorNode(alpha, ruleCompiler.Engine, ruleCompiler.Memory);
                 // if the node isn't shared, we Add the node to the Condition
                 // object the node belongs to.
                 cond.addNewAlphaNodes(alpha);
             }
             else if (existing != alpha)
             {
                 // the node is shared, so instead of adding the new node,
                 // we Add the existing node
                 share.incrementUseCount();
                 cond.addNode(share);
                 ruleCompiler.Memory.removeAlphaMemory(alpha);
                 if (alpha.successorCount() == 1 && alpha.SuccessorNodes[0] is BaseAlpha)
                 {
                     // Get the Current node from the new AlphaNode
                     BaseAlpha nnext = (BaseAlpha) alpha.SuccessorNodes[0];
                     attachAlphaNode(share, nnext, cond);
                 }
             }
         }
         catch (AssertException e)
         {
             // send an event with the correct error
             CompileMessageEventArgs ce = new CompileMessageEventArgs(this, EventType.ADD_NODE_ERROR);
             ce.Message = alpha.toPPString();
             ruleCompiler.notifyListener(ce);
         }
     }
 }