public void RotateTestImages() { string filePath = @"..\..\RawPanelImages\"; string outputFilePath = @"..\..\AutoRotatedImages\"; DirectoryInfo d = new DirectoryInfo(filePath); Assert.IsTrue(d.GetFiles("*.jpg").Length > 5, "There are not more than 5 files to test against."); Assert.IsFalse(d.GetFiles("*.jpg").Length < 5, "There are more than 5 files to test against."); List <Double> elapsedTimes = new List <double>(); foreach (var file in d.GetFiles("*.jpg")) { double mSecElapsedFirstRotation = 0; string outputFilename = string.Format("Rotated_{0}_{1}", DateTime.Now.ToString("yyyyMMdd_hhmmss"), file.Name); double?rotation = AutoRotate.AutoRotateImage(filePath, file.Name, false, null, null, outputFilePath, outputFilename, out mSecElapsedFirstRotation); Assert.IsNotNull(rotation); double mSecElapsedSecondRotation = 0; double?secondRotation = AutoRotate.GetRotationAngle(outputFilePath, outputFilename, false, null, null, out mSecElapsedSecondRotation); Assert.IsTrue(Math.Abs((double)secondRotation) < 1, "Second rotation > 1 degrees for " + file.Name); } }
void Start() { int oldSeed = Random.seed; if (useSeed) { Random.seed = seed; } AutoRotate rotater = GetComponent <AutoRotate>(); if (rotater != null) { Vector3 v = rotater.speed; v.x *= Eval(x, min.x, max.x); v.y *= Eval(y, min.y, max.y); v.z *= Eval(z, min.z, max.z); rotater.speed = v; } if (useSeed) { Random.seed = oldSeed; seed++; } Destroy(this); }
private void Awake() { nBodySimManager = GetComponent <NBodySimManager>(); freeCamera = GetComponent <FreeCamera>(); autoRotate = GetComponent <AutoRotate>(); smoothFollow = GetComponent <SmoothFollow>(); }
private IEnumerator GenerateBodies(Body[] bodies, int startIndex, int endIndex) { yield return Ninja.JumpToUnity; for (int i = startIndex; i < endIndex; i++) { Vector3 bodyPos = bodies[i].GetPosition() * Dispersion; GameObject obj = Instantiate(Prefab, bodyPos, Random.rotation); AsteroidDeformation deform = obj.GetComponent<AsteroidDeformation>(); Task task; yield return this.StartCoroutineAsync(deform.Deform(), out task); yield return StartCoroutine(task.Wait()); AutoRotate autoRotate = obj.GetComponent<AutoRotate>(); autoRotate.speed = new Vector3( Random.Range(MinRotationForce, MaxRotationForce), Random.Range(MinRotationForce, MaxRotationForce), Random.Range(MinRotationForce, MaxRotationForce) ); Vector3 scaleVector = new Vector3( Random.Range(MinScaleVariance, MaxScaleVariance), Random.Range(MinScaleVariance, MaxScaleVariance), Random.Range(MinScaleVariance, MaxScaleVariance) ) * bodies[i].Size * Random.Range(MinArbitraryScaler, MaxArbitraryScaler); obj.transform.localScale = scaleVector; AsteroidDetailer detailer = obj.GetComponent<AsteroidDetailer>(); detailer.Detail(); obj.transform.SetParent(transform); } }
private void InitializeComponents() { audioManager = GameObject.FindGameObjectWithTag("AudioManager").GetComponent <AudioSource>(); faderPanel = GameObject.FindGameObjectWithTag("FaderPanel").GetComponent <Image>(); autoRotator = FindObjectOfType <AutoRotate>(); narrator = FindObjectOfType <Narrator>(); }
private AutoRotate ar; //this will store the new AutoRotate.cs script I made void Start() { ar = GetComponent <AutoRotate> (); if (ar == null) { Debug.Log("Patay, wala kang AutoRotate script sa player mo"); } }
void Start() { rotator = GetComponent <AutoRotate>(); if (rotator == null) { Debug.Log("AutoRotate not found on " + name); Destroy(this); } }
public void Save(XmlDocument doc) { Config.SafeNodeSelect(doc, "/Settings/Display/AutoRotate", AutoRotate.ToString()); Config.SafeNodeSelect(doc, "/Settings/Display/CheckeredPatternBackground", CheckeredPatternBackground.ToString()); Config.SafeNodeSelect(doc, "/Settings/Display/Zoom", Zoom.ToString()); Config.SafeNodeSelect(doc, "/Settings/Display/ZoomStep", SizeMode.ToString()); Config.SafeNodeSelect(doc, "/Settings/Display/SizeMode", SizeMode.ToString()); Config.SafeNodeSelect(doc, "/Settings/Display/SizeModeOnImageLoad", SizeModeOnImageLoad.ToString()); }
public GraphicRotatable(GraphicRequest req, AutoRotate autoRotate = AutoRotate.None) { base.Init(req); if (autoRotate != AutoRotate.None) { this.autoRotate = autoRotate; //ProcessAutoRotate(); } }
/// <summary> /// Performs auto-rotation to ensure that EXIF defined rotation is reflected in /// the final image. /// </summary> /// <returns> /// The current instance of the <see cref="T:ImageProcessor.ImageFactory"/> class. /// </returns> public ImageFactory AutoRotate() { if (this.ShouldProcess) { AutoRotate autoRotate = new AutoRotate(); this.CurrentImageFormat.ApplyProcessor(autoRotate.ProcessImage, this); } return(this); }
public override void OnInspectorGUI() { AutoRotate script = (AutoRotate)target; EditorGUILayout.HelpBox("This script will rotate its gameobject when selected and in game", MessageType.Info); //If a vlue was changed this is true base.OnInspectorGUI(); if (GUILayout.Button("Adjust Rigidbody")) { script.ApplyRotation(); } }
/* * void OnTriggerEnter ( Collider other ){ * _Engine._DK_RPG_UMA = other.gameObject.GetComponent<DK_RPG_UMA>(); * // verify if it is the correct collider * if ( _Engine._DK_RPG_UMA != null * && other.material.name == "DK_UMA_Engine._Collider_Material" ) * { * if ( _Engine._DK_RPG_UMA.IsPlayer ){ * ElementPreparations (); * } * } * } */ public void AddAutoRotate() { // find the global gameobject of the mesh Transform[] ts = transform.GetComponentsInChildren <Transform>(); foreach (Transform _child in ts) { if (_child.name == "Global") { _Global = _child; } } if (_Global && _Global.gameObject.GetComponent <AutoRotate>() == null) { AutoRotate tmpAutoRotate = _Global.gameObject.AddComponent <AutoRotate>(); tmpAutoRotate._X = _ElementOptions._AutoRotate._X; tmpAutoRotate._Y = _ElementOptions._AutoRotate._Y; tmpAutoRotate._Z = _ElementOptions._AutoRotate._Z; tmpAutoRotate._AutoRotate = _ElementOptions._AutoRotate.AutoRotate; } }
public override void OnInspectorGUI() { m_AutoRotate = target as AutoRotate; m_AutoRotate.m_AutoHideType = (AutoHideType)EditorGUILayout.EnumPopup("AutoHideType", m_AutoRotate.m_AutoHideType); switch (m_AutoRotate.m_AutoHideType) { case AutoHideType.H: if (GUILayout.Button("保存横屏数据")) { m_AutoRotate.SaveH(); } break; case AutoHideType.V: if (GUILayout.Button("保存竖屏数据")) { m_AutoRotate.SaveV(); } break; } }
public View3DWidget(PrintItemWrapper printItemWrapper, Vector3 viewerVolume, Vector2 bedCenter, MeshViewerWidget.BedShape bedShape, WindowMode windowType, AutoRotate autoRotate, OpenMode openMode = OpenMode.Viewing) { this.openMode = openMode; this.windowType = windowType; allowAutoRotate = (autoRotate == AutoRotate.Enabled); autoRotating = allowAutoRotate; MeshGroupExtraData = new List<PlatingMeshGroupData>(); MeshGroupExtraData.Add(new PlatingMeshGroupData()); this.printItemWrapper = printItemWrapper; FlowLayoutWidget mainContainerTopToBottom = new FlowLayoutWidget(FlowDirection.TopToBottom); mainContainerTopToBottom.HAnchor = Agg.UI.HAnchor.Max_FitToChildren_ParentWidth; mainContainerTopToBottom.VAnchor = Agg.UI.VAnchor.Max_FitToChildren_ParentHeight; FlowLayoutWidget centerPartPreviewAndControls = new FlowLayoutWidget(FlowDirection.LeftToRight); centerPartPreviewAndControls.Name = "centerPartPreviewAndControls"; centerPartPreviewAndControls.AnchorAll(); GuiWidget viewArea = new GuiWidget(); viewArea.AnchorAll(); { meshViewerWidget = new MeshViewerWidget(viewerVolume, bedCenter, bedShape, "Press 'Add' to select an item.".Localize()); PutOemImageOnBed(); meshViewerWidget.AnchorAll(); } viewArea.AddChild(meshViewerWidget); centerPartPreviewAndControls.AddChild(viewArea); mainContainerTopToBottom.AddChild(centerPartPreviewAndControls); FlowLayoutWidget buttonBottomPanel = new FlowLayoutWidget(FlowDirection.LeftToRight); buttonBottomPanel.HAnchor = HAnchor.ParentLeftRight; buttonBottomPanel.Padding = new BorderDouble(3, 3); buttonBottomPanel.BackgroundColor = ActiveTheme.Instance.PrimaryBackgroundColor; buttonRightPanel = CreateRightButtonPanel(viewerVolume.y); buttonRightPanel.Name = "buttonRightPanel"; buttonRightPanel.Visible = false; CreateOptionsContent(); // add in the plater tools { FlowLayoutWidget editToolBar = new FlowLayoutWidget(); string progressFindPartsLabel = "Entering Editor".Localize(); string progressFindPartsLabelFull = "{0}:".FormatWith(progressFindPartsLabel); processingProgressControl = new ProgressControl(progressFindPartsLabelFull, ActiveTheme.Instance.PrimaryTextColor, ActiveTheme.Instance.PrimaryAccentColor); processingProgressControl.VAnchor = Agg.UI.VAnchor.ParentCenter; editToolBar.AddChild(processingProgressControl); editToolBar.VAnchor |= Agg.UI.VAnchor.ParentCenter; processingProgressControl.Visible = false; // If the window is embeded (in the center pannel) and there is no item loaded then don't show the add button enterEditButtonsContainer = new FlowLayoutWidget(); { Button addButton = textImageButtonFactory.Generate("Insert".Localize(), "icon_insert_32x32.png"); addButton.ToolTipText = "Insert an .stl, .amf or .zip file".Localize(); addButton.Margin = new BorderDouble(right: 0); enterEditButtonsContainer.AddChild(addButton); addButton.Click += (sender, e) => { UiThread.RunOnIdle(() => { DoAddFileAfterCreatingEditData = true; EnterEditAndCreateSelectionData(); }); }; if (printItemWrapper != null && printItemWrapper.PrintItem.ReadOnly) { addButton.Enabled = false; } Button enterEdittingButton = textImageButtonFactory.Generate("Edit".Localize(), "icon_edit_32x32.png"); enterEdittingButton.Margin = new BorderDouble(right: 4); enterEdittingButton.Click += (sender, e) => { EnterEditAndCreateSelectionData(); }; if (printItemWrapper != null && printItemWrapper.PrintItem.ReadOnly) { enterEdittingButton.Enabled = false; } Button exportButton = textImageButtonFactory.Generate("Export...".Localize()); if (printItemWrapper != null && (printItemWrapper.PrintItem.Protected || printItemWrapper.PrintItem.ReadOnly)) { exportButton.Enabled = false; } exportButton.Margin = new BorderDouble(right: 10); exportButton.Click += (sender, e) => { UiThread.RunOnIdle(() => { OpenExportWindow(); }); }; enterEditButtonsContainer.AddChild(enterEdittingButton); enterEditButtonsContainer.AddChild(exportButton); } editToolBar.AddChild(enterEditButtonsContainer); doEdittingButtonsContainer = new FlowLayoutWidget(); doEdittingButtonsContainer.Visible = false; { Button addButton = textImageButtonFactory.Generate("Insert".Localize(), "icon_insert_32x32.png"); addButton.Margin = new BorderDouble(right: 10); doEdittingButtonsContainer.AddChild(addButton); addButton.Click += (sender, e) => { UiThread.RunOnIdle(() => { FileDialog.OpenFileDialog( new OpenFileDialogParams(ApplicationSettings.OpenDesignFileParams, multiSelect: true), (openParams) => { LoadAndAddPartsToPlate(openParams.FileNames); }); }); }; GuiWidget separator = new GuiWidget(1, 2); separator.BackgroundColor = ActiveTheme.Instance.PrimaryTextColor; separator.Margin = new BorderDouble(4, 2); separator.VAnchor = VAnchor.ParentBottomTop; doEdittingButtonsContainer.AddChild(separator); Button ungroupButton = textImageButtonFactory.Generate("Ungroup".Localize()); doEdittingButtonsContainer.AddChild(ungroupButton); ungroupButton.Click += (sender, e) => { UngroupSelectedMeshGroup(); }; Button groupButton = textImageButtonFactory.Generate("Group".Localize()); doEdittingButtonsContainer.AddChild(groupButton); groupButton.Click += (sender, e) => { GroupSelectedMeshs(); }; Button alignButton = textImageButtonFactory.Generate("Align".Localize()); doEdittingButtonsContainer.AddChild(alignButton); alignButton.Click += (sender, e) => { AlignToSelectedMeshGroup(); }; Button arrangeButton = textImageButtonFactory.Generate("Arrange".Localize()); doEdittingButtonsContainer.AddChild(arrangeButton); arrangeButton.Click += (sender, e) => { AutoArrangePartsInBackground(); }; GuiWidget separatorTwo = new GuiWidget(1, 2); separatorTwo.BackgroundColor = ActiveTheme.Instance.PrimaryTextColor; separatorTwo.Margin = new BorderDouble(4, 2); separatorTwo.VAnchor = VAnchor.ParentBottomTop; doEdittingButtonsContainer.AddChild(separatorTwo); Button copyButton = textImageButtonFactory.Generate("Copy".Localize()); doEdittingButtonsContainer.AddChild(copyButton); copyButton.Click += (sender, e) => { MakeCopyOfGroup(); }; Button deleteButton = textImageButtonFactory.Generate("Remove".Localize()); doEdittingButtonsContainer.AddChild(deleteButton); deleteButton.Click += (sender, e) => { DeleteSelectedMesh(); }; GuiWidget separatorThree = new GuiWidget(1, 2); separatorThree.BackgroundColor = ActiveTheme.Instance.PrimaryTextColor; separatorThree.Margin = new BorderDouble(4, 1); separatorThree.VAnchor = VAnchor.ParentBottomTop; doEdittingButtonsContainer.AddChild(separatorThree); Button leaveEditModeButton = textImageButtonFactory.Generate("Cancel".Localize(), centerText: true); leaveEditModeButton.Click += (sender, e) => { UiThread.RunOnIdle(() => { if (saveButtons.Visible) { StyledMessageBox.ShowMessageBox(ExitEditingAndSaveIfRequired, "Would you like to save your changes before exiting the editor?", "Save Changes", StyledMessageBox.MessageType.YES_NO); } else { if (partHasBeenEdited) { ExitEditingAndSaveIfRequired(false); } else { SwitchStateToNotEditing(); } } }); }; doEdittingButtonsContainer.AddChild(leaveEditModeButton); // put in the save button AddSaveAndSaveAs(doEdittingButtonsContainer); } KeyDown += (sender, e) => { KeyEventArgs keyEvent = e as KeyEventArgs; if (keyEvent != null && !keyEvent.Handled) { if (keyEvent.KeyCode == Keys.Delete || keyEvent.KeyCode == Keys.Back) { DeleteSelectedMesh(); } if (keyEvent.KeyCode == Keys.Escape) { if (meshSelectInfo.downOnPart) { meshSelectInfo.downOnPart = false; ScaleRotateTranslate translated = SelectedMeshGroupTransform; translated.translation = transformOnMouseDown; SelectedMeshGroupTransform = translated; Invalidate(); } } } }; editToolBar.AddChild(doEdittingButtonsContainer); buttonBottomPanel.AddChild(editToolBar); } GuiWidget buttonRightPanelHolder = new GuiWidget(HAnchor.FitToChildren, VAnchor.ParentBottomTop); buttonRightPanelHolder.Name = "buttonRightPanelHolder"; centerPartPreviewAndControls.AddChild(buttonRightPanelHolder); buttonRightPanelHolder.AddChild(buttonRightPanel); viewControls3D = new ViewControls3D(meshViewerWidget); buttonRightPanelDisabledCover = new Cover(HAnchor.ParentLeftRight, VAnchor.ParentBottomTop); buttonRightPanelDisabledCover.BackgroundColor = new RGBA_Bytes(ActiveTheme.Instance.PrimaryBackgroundColor, 150); buttonRightPanelHolder.AddChild(buttonRightPanelDisabledCover); viewControls3D.PartSelectVisible = false; LockEditControls(); GuiWidget leftRightSpacer = new GuiWidget(); leftRightSpacer.HAnchor = HAnchor.ParentLeftRight; buttonBottomPanel.AddChild(leftRightSpacer); if (windowType == WindowMode.StandAlone) { Button closeButton = textImageButtonFactory.Generate("Close".Localize()); buttonBottomPanel.AddChild(closeButton); closeButton.Click += (sender, e) => { CloseOnIdle(); }; } mainContainerTopToBottom.AddChild(buttonBottomPanel); this.AddChild(mainContainerTopToBottom); this.AnchorAll(); meshViewerWidget.TrackballTumbleWidget.TransformState = TrackBallController.MouseDownType.Rotation; AddChild(viewControls3D); AddHandlers(); UiThread.RunOnIdle(AutoSpin); if (printItemWrapper == null && windowType == WindowMode.Embeded) { enterEditButtonsContainer.Visible = false; } if (windowType == WindowMode.Embeded) { PrinterConnectionAndCommunication.Instance.CommunicationStateChanged.RegisterEvent(SetEditControlsBasedOnPrinterState, ref unregisterEvents); if (windowType == WindowMode.Embeded) { // make sure we lock the controls if we are printing or paused switch (PrinterConnectionAndCommunication.Instance.CommunicationState) { case PrinterConnectionAndCommunication.CommunicationStates.Printing: case PrinterConnectionAndCommunication.CommunicationStates.Paused: LockEditControls(); break; } } } ActiveTheme.Instance.ThemeChanged.RegisterEvent(ThemeChanged, ref unregisterEvents); upArrow = new UpArrow3D(this); heightDisplay = new HeightValueDisplay(this); heightDisplay.Visible = false; meshViewerWidget.interactionVolumes.Add(upArrow); // make sure the colors are set correctl ThemeChanged(this, null); saveButtons.VisibleChanged += (sender, e) => { partHasBeenEdited = true; }; }
public View3DTransformPart(PrintItemWrapper printItemWrapper, Vector3 viewerVolume, Vector2 bedCenter, MeshViewerWidget.BedShape bedShape, WindowType windowType, AutoRotate autoRotate) { this.windowType = windowType; autoRotateEnabled = (autoRotate == AutoRotate.Enabled); MeshExtraData = new List<PlatingMeshData>(); MeshExtraData.Add(new PlatingMeshData()); this.printItemWrapper = printItemWrapper; FlowLayoutWidget mainContainerTopToBottom = new FlowLayoutWidget(FlowDirection.TopToBottom); mainContainerTopToBottom.HAnchor = Agg.UI.HAnchor.Max_FitToChildren_ParentWidth; mainContainerTopToBottom.VAnchor = Agg.UI.VAnchor.Max_FitToChildren_ParentHeight; FlowLayoutWidget centerPartPreviewAndControls = new FlowLayoutWidget(FlowDirection.LeftToRight); centerPartPreviewAndControls.AnchorAll(); GuiWidget viewArea = new GuiWidget(); viewArea.AnchorAll(); { meshViewerWidget = new MeshViewerWidget(viewerVolume, bedCenter, bedShape, "Press 'Add' to select an item.".Localize()); // this is to add an image to the bed string imagePathAndFile = Path.Combine(ApplicationDataStorage.Instance.ApplicationStaticDataPath, "OEMSettings", "bedimage.png"); if (autoRotateEnabled && File.Exists(imagePathAndFile)) { ImageBuffer wattermarkImage = new ImageBuffer(); ImageIO.LoadImageData(imagePathAndFile, wattermarkImage); ImageBuffer bedImage = meshViewerWidget.BedImage; Graphics2D bedGraphics = bedImage.NewGraphics2D(); bedGraphics.Render(wattermarkImage, new Vector2((bedImage.Width - wattermarkImage.Width) / 2, (bedImage.Height - wattermarkImage.Height)/2)); } meshViewerWidget.AnchorAll(); } viewArea.AddChild(meshViewerWidget); centerPartPreviewAndControls.AddChild(viewArea); mainContainerTopToBottom.AddChild(centerPartPreviewAndControls); FlowLayoutWidget buttonBottomPanel = new FlowLayoutWidget(FlowDirection.LeftToRight); buttonBottomPanel.HAnchor = HAnchor.ParentLeftRight; buttonBottomPanel.Padding = new BorderDouble(3, 3); buttonBottomPanel.BackgroundColor = ActiveTheme.Instance.PrimaryBackgroundColor; buttonRightPanel = CreateRightButtonPanel(viewerVolume.y); CreateOptionsContent(); // add in the plater tools { FlowLayoutWidget editToolBar = new FlowLayoutWidget(); string progressFindPartsLabel = LocalizedString.Get("Finding Parts"); string progressFindPartsLabelFull = "{0}:".FormatWith(progressFindPartsLabel); processingProgressControl = new ProgressControl(progressFindPartsLabelFull, ActiveTheme.Instance.PrimaryTextColor, ActiveTheme.Instance.PrimaryAccentColor); processingProgressControl.VAnchor = Agg.UI.VAnchor.ParentCenter; editToolBar.AddChild(processingProgressControl); editToolBar.VAnchor |= Agg.UI.VAnchor.ParentCenter; processingProgressControl.Visible = false; // If the window is embeded (in the center pannel) and there is no item loaded then don't show the add button enterEditButtonsContainer = new FlowLayoutWidget(); { Button addButton = textImageButtonFactory.Generate(LocalizedString.Get("Add"), "icon_circle_plus.png"); addButton.Margin = new BorderDouble(right: 10); enterEditButtonsContainer.AddChild(addButton); addButton.Click += (sender, e) => { UiThread.RunOnIdle((state) => { EnterEditAndSplitIntoMeshes(); OpenAddDialogWhenDone = true; }); }; Button enterEdittingButton = textImageButtonFactory.Generate(LocalizedString.Get("Edit")); enterEdittingButton.Click += (sender, e) => { EnterEditAndSplitIntoMeshes(); }; enterEditButtonsContainer.AddChild(enterEdittingButton); } editToolBar.AddChild(enterEditButtonsContainer); doEdittingButtonsContainer = new FlowLayoutWidget(); doEdittingButtonsContainer.Visible = false; { Button addButton = textImageButtonFactory.Generate(LocalizedString.Get("Add"), "icon_circle_plus.png"); addButton.Margin = new BorderDouble(right: 10); doEdittingButtonsContainer.AddChild(addButton); addButton.Click += (sender, e) => { UiThread.RunOnIdle((state) => { OpenFileDialogParams openParams = new OpenFileDialogParams("Select an STL file|*.stl", multiSelect: true); FileDialog.OpenFileDialog(ref openParams); LoadAndAddPartsToPlate(openParams.FileNames); }); }; Button copyButton = textImageButtonFactory.Generate(LocalizedString.Get("Copy")); doEdittingButtonsContainer.AddChild(copyButton); copyButton.Click += (sender, e) => { MakeCopyOfMesh(); }; Button deleteButton = textImageButtonFactory.Generate(LocalizedString.Get("Delete")); deleteButton.Margin = new BorderDouble(left: 20); doEdittingButtonsContainer.AddChild(deleteButton); deleteButton.Click += (sender, e) => { DeleteSelectedMesh(); }; } KeyDown += (sender, e) => { KeyEventArgs keyEvent = e as KeyEventArgs; if (keyEvent != null && !keyEvent.Handled) { if (keyEvent.KeyCode == Keys.Delete || keyEvent.KeyCode == Keys.Back) { DeleteSelectedMesh(); } if (keyEvent.KeyCode == Keys.Escape) { if (meshSelectInfo.downOnPart) { meshSelectInfo.downOnPart = false; ScaleRotateTranslate translated = SelectedMeshTransform; translated.translation *= transformOnMouseDown; SelectedMeshTransform = translated; Invalidate(); } } } }; editToolBar.AddChild(doEdittingButtonsContainer); buttonBottomPanel.AddChild(editToolBar); } autoArrangeButton.Click += (sender, e) => { AutoArangePartsInBackground(); }; GuiWidget buttonRightPanelHolder = new GuiWidget(HAnchor.FitToChildren, VAnchor.ParentBottomTop); centerPartPreviewAndControls.AddChild(buttonRightPanelHolder); buttonRightPanelHolder.AddChild(buttonRightPanel); viewControls3D = new ViewControls3D(meshViewerWidget); buttonRightPanelDisabledCover = new Cover(HAnchor.ParentLeftRight, VAnchor.ParentBottomTop); buttonRightPanelDisabledCover.BackgroundColor = new RGBA_Bytes(ActiveTheme.Instance.PrimaryBackgroundColor, 150); buttonRightPanelHolder.AddChild(buttonRightPanelDisabledCover); LockEditControls(); GuiWidget leftRightSpacer = new GuiWidget(); leftRightSpacer.HAnchor = HAnchor.ParentLeftRight; buttonBottomPanel.AddChild(leftRightSpacer); if (windowType == WindowType.StandAlone) { Button closeButton = textImageButtonFactory.Generate(LocalizedString.Get("Close")); buttonBottomPanel.AddChild(closeButton); closeButton.Click += (sender, e) => { CloseOnIdle(); }; } mainContainerTopToBottom.AddChild(buttonBottomPanel); this.AddChild(mainContainerTopToBottom); this.AnchorAll(); meshViewerWidget.TrackballTumbleWidget.TransformState = TrackBallController.MouseDownType.Rotation; AddChild(viewControls3D); viewControls3D.PartSelectVisible = false; AddHandlers(); if (printItemWrapper != null) { // don't load the mesh until we get all the rest of the interface built meshViewerWidget.LoadMesh(printItemWrapper.FileLocation); meshViewerWidget.LoadDone += new EventHandler(meshViewerWidget_LoadDone); } UiThread.RunOnIdle(AutoSpin); if (printItemWrapper == null && windowType == WindowType.Embeded) { enterEditButtonsContainer.Visible = false; } if (windowType == WindowType.Embeded) { PrinterConnectionAndCommunication.Instance.CommunicationStateChanged.RegisterEvent(SetEditControlsBasedOnPrinterState, ref unregisterEvents); if (windowType == WindowType.Embeded) { // make sure we lock the controls if we are printing or paused switch (PrinterConnectionAndCommunication.Instance.CommunicationState) { case PrinterConnectionAndCommunication.CommunicationStates.Printing: case PrinterConnectionAndCommunication.CommunicationStates.Paused: LockEditControls(); break; } } } ActiveTheme.Instance.ThemeChanged.RegisterEvent(ThemeChanged, ref unregisterEvents); }
// Use this for initialization void Start() { _landSensor = GetComponent <LandingSensor>(); _tardisContinueRotation = GetComponentInChildren <AutoRotate>(); _tardisContinueRotation.enabled = true; }
void OnEnable() { kCachedTraget = (AutoRotate)target; kCached = (kCachedTraget).transform; EditorApplication.update += Sample; }
// Use this for initialization void Start () { _landSensor = GetComponent<LandingSensor>(); _tardisContinueRotation = GetComponentInChildren<AutoRotate>(); _tardisContinueRotation.enabled = true; }
void Start() { rotator = GetComponent<AutoRotate>(); if (rotator == null) { Debug.Log("AutoRotate not found on " + name); Destroy(this); } }