public FileStreamResult TestDownload(string frdID, string FID) { Attatchment file = DB_Functions.GetFile(frdID, FID); if (file == null) { throw new HttpResponseException(HttpStatusCode.NotFound); } //HttpResponseMessage gg = new HttpResponseMessage(); string File_Name = "/" + file.Id + file.Owner.Replace("application/", "."); try { stream = new FileStream(Server.MapPath("~/Files") + File_Name, FileMode.Open, FileAccess.Read, FileShare.ReadWrite); } catch { throw new HttpResponseException(HttpStatusCode.NotFound); } FileStreamResult fileStream = new FileStreamResult(stream, file.Owner); fileStream.FileDownloadName = file.Name; return(fileStream); }
// Start is called before the first frame update void Start() { Att = new Attatchment(); EulerRotation = InitialLookDirection; rig = GetComponent <Rigidbody>(); LookDirection = InitialLookDirection; }
void Attatch() { if (!Att.Attatched) // se não tiver um objeto ligado { Vector2 CurPanelindex = CurPanel.position; // pega a posição do jogador no grid if (MoveDirection(EulerRotation) != Direction.INVALID) { int row = (int)(CurPanelindex.x + EulerRotation.x); // pega o proximo baseado na direçao int col = (int)(CurPanelindex.y + EulerRotation.z); //que o jogador esta olhando GridPanel targetPanel = grid.thisgrid.getPanel(row, col); if (targetPanel != null) { if (targetPanel.HasItem)// se o proximo tiver um objeto { if (!targetPanel.item.CanDrag) { return; } Direction dir = MoveDirection(EulerRotation); //pega a orientação Att = new Attatchment(true, dir, targetPanel.item); //cria novo Attatch com o objeto e orientação Att.AttatchedObj.AttatchtoPlayer(); state = MoveState.Attatched; // muda o sistema do movimento } } } } }
public void ResetPlayer() { state = MoveState.FreeWalk; Att = new Attatchment(); playerStaff.ReturnStaff(this.transform); DroppingStaff = false; }
public void GetAttatchments(ref List <Person> lstPersons) { int counter = 0; foreach (Person p in lstPersons) { bool clearCache = _source.clearcache ?? false; if ((counter == 0 || counter % 10 == 0) && clearCache) { ClearCacheAndCookies(); RestartDriver(true); } if (!string.IsNullOrEmpty(p.URL)) { string className = string.Empty; string attribute = string.Empty; if (_source.detail != null) { className = (string)_source.detail.cssClass; attribute = (string)_source.detail.attribute; } _driver.Navigate().GoToUrl(p.URL); System.Threading.Thread.Sleep(1000); Console.WriteLine(string.Format("_source: {0} / cssClass: {1} / attribute: {2}", p.Source, className, attribute)); try { string detail = _driver.FindElement(By.ClassName(className)).GetAttribute(attribute); string id = Guid.NewGuid().ToString(); string filetype = "html"; Attatchment attach = new Attatchment(id, p.Source, p.URL, filetype, detail, DateTime.Now); p.Attatchments.Add(attach); } catch (Exception) {} } } }
public List <Attatchment> FetchAttachementsData() { string index = _source.index; Elastic elastic = new Elastic(index); List <Attatchment> lstAttachments = new List <Attatchment>(); int id = elastic.GetMaxId() + 1; Console.WriteLine("===> Max id:" + id); int maxRetries = _source.retries ?? 5; WebClient wc = new WebClient(); bool end = false; int retry = 0; do { var tempFileName = Path.GetTempFileName(); try { string url = _source.url ?? "{0}"; url = string.Format(url, id++); Console.WriteLine("=> Get " + url); wc.DownloadFile(url, tempFileName); var mimeType = wc.ResponseHeaders["content-type"]; Console.WriteLine("=> Mimetype " + mimeType); var fileName = wc.ResponseHeaders["Content-Disposition"].Substring(wc.ResponseHeaders["Content-Disposition"].IndexOf("filename=") + 9).Replace("\"", ""); Console.WriteLine("=> Filename " + fileName); if (string.IsNullOrEmpty(mimeType)) { end = true; } var body = string.Empty; if (fileName.ToLower().EndsWith(".pdf")) { var pdf = new PDFTextParser(new Toxy.ParserContext(tempFileName)); body = pdf.Parse(); } else if (fileName.ToLower().EndsWith(".docx")) { System.Text.Encoding.RegisterProvider(System.Text.CodePagesEncodingProvider.Instance); var docx = new Word2007TextParser(new Toxy.ParserContext(tempFileName)); body = docx.Parse(); } else if (fileName.ToLower().EndsWith(".rtf")) { System.Text.Encoding.RegisterProvider(System.Text.CodePagesEncodingProvider.Instance); var rtf = new RTFTextParser(new Toxy.ParserContext(tempFileName)); body = rtf.Parse(); } else if (fileName.ToLower().EndsWith(".doc")) { System.Text.Encoding.RegisterProvider(System.Text.CodePagesEncodingProvider.Instance); var doc = new Word2003TextParser(new Toxy.ParserContext(tempFileName)); body = doc.Parse(); } if (!string.IsNullOrEmpty(body)) { Attatchment attatch = new Attatchment(id.ToString(), fileName, url, mimeType, body, DateTime.Now); elastic.SaveItem(attatch); } retry = 0; //lstAttachments.Add(attatch); } catch (Exception ex) { Console.WriteLine(ex); retry++; } try { File.Delete(tempFileName); } catch { } // best effort tempFileName = null; } while (!end && retry < maxRetries); return(lstAttachments); }
// Update is called once per frame void Update() { Move(); if (Input.GetKeyDown(KeyCode.Space) && !DroppingStaff) { if (!Att.Attatched) { Attatch(); } else { Att.RemoveAttatch(); Debug.Log(state); state = MoveState.FreeWalk; } } if (Att.Attatched) { if (Input.GetKeyDown(KeyCode.E)) { Att.AttatchedObj.RotateObject(1); } else if (Input.GetKeyDown(KeyCode.Q)) { Att.AttatchedObj.RotateObject(-1); } } if (Input.GetKeyDown(KeyCode.F) && !Att.Attatched) { if (!playerStaff.InGrid) { Direction curdir = MoveDirection(EulerRotation); if (curdir != Direction.INVALID) { int Row = (int)(CurPanel.position.x + EulerRotation.x); int Col = (int)(CurPanel.position.y + EulerRotation.z); GridPanel targetPanel = grid.thisgrid.getPanel(Row, Col); if (targetPanel == null || targetPanel.HasItem && targetPanel.item.objtype != ObjType.PRESSURE || targetPanel.Wall) { return; } DroppingStaff = true; Vector3 targetpos = CurPanel.transform.position; targetpos.y = transform.position.y; transform.position = targetpos; playerStaff.DropStaff(targetPanel); Att = new Attatchment(true, curdir, playerStaff); state = MoveState.Attatched; } } else { playerStaff.ReturnStaff(this.transform); } } else if (Input.GetKeyUp(KeyCode.F)) { if (playerStaff.InGrid) { DroppingStaff = false; Att.RemoveAttatch(); state = MoveState.FreeWalk; } } }