public void OnCollisionEnter(Collision collision) { if (collision.gameObject.tag == "inimigos") { dano = collision.gameObject.GetComponent <Inimigos>().dano; } if (collision.gameObject.tag == "itemVida") { vida += 40; sons.GetComponent <Sons>().SomDeHPUP(); Destroy(collision.gameObject); } if (collision.gameObject.tag == "municao") { armaScript.PegarMunicao(); sons.GetComponent <Sons>().SomDeMunicaoUP(); Destroy(collision.gameObject); } if (collision.gameObject.tag == "Nivel 3" && menu.GetComponent <Menu>().contagemZumbis == 0) { SceneManager.LoadScene("Fase 3 - Usina"); } }