/
HttpServer.cs
159 lines (149 loc) · 5.43 KB
/
HttpServer.cs
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using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace HttpServer
{
public class Client
{
public byte[] Buffer { get; set; }
public Socket Socket { get; set; }
}
public class HttpServer
{
//Private Members
private readonly IHttpServerConfiguration _configuration;
private readonly Socket _socket;
//Constructor
public HttpServer()
: this(new DefaultHttpServerConfiguration { Port = 8080, Handler = new DefaultHtmlRequestHandler("/CustomServer", new[] { "index.html", "default.html" }) })
{
}
public HttpServer(IHttpServerConfiguration configuration)
{
_configuration = configuration;
_socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
}
//Methods
public void Start()
{
try
{
_socket.Bind(new IPEndPoint(IPAddress.Any, _configuration.Port));
_socket.Listen(0);
_socket.BeginAccept(AcceptCallback, null);
}
catch (ObjectDisposedException) { }
catch (Exception e)
{
Debug.WriteLine(e.Message);
#if DEBUG
throw;
#endif
}
}
public void Stop()
{
_socket.Close();
}
private void SendResponse(HttpRequest request, Client client)
{
var response = _configuration.Handler.Respond(request);
//Respond with encoded data from handler
//var message = Encoding.Default.GetBytes(response.ToString());
//var messageAndBody = message.Concat(response.Body).ToArray();
client.Socket.Send(response, 0, response.Length, SocketFlags.None);
OnMessageSent(new MessageEventArgs()
{
Message = Encoding.Default.GetString(response, 0, response.Length),
From = client.Socket.LocalEndPoint.ToString(),
To = client.Socket.RemoteEndPoint.ToString(),
Type = "response"
});
}
//Callbacks
private void AcceptCallback(IAsyncResult result)
{
try
{
var clientSocket = _socket.EndAccept(result);
var client = new Client { Buffer = new byte[clientSocket.ReceiveBufferSize], Socket = clientSocket };
OnConnectionEstablished(client);
client.Socket.BeginReceive(client.Buffer, 0, client.Buffer.Length, SocketFlags.None, ReceiveCallback, client);
_socket.BeginAccept(AcceptCallback, null);
}
catch (ObjectDisposedException){}
catch (Exception e)
{
Debug.WriteLine(e.Message);
#if DEBUG
throw;
#endif
}
}
private void ReceiveCallback(IAsyncResult result)
{
var client = (Client)result.AsyncState;
try
{
//var client = _clients.Find(s => s.Socket == result.AsyncState);
var received = client.Socket.EndReceive(result);
if (received == 0) return;
//Turn message into a request
var req = Encoding.Default.GetString(client.Buffer, 0, received);
OnMessageReceived(new MessageEventArgs()
{
Message = req,
From = client.Socket.RemoteEndPoint.ToString(),
To = client.Socket.LocalEndPoint.ToString(),
Type = "request"
});
SendResponse(HttpRequest.Parse(req), client);
}
catch (ObjectDisposedException) { }
catch (Exception e)
{
Debug.WriteLine(e.Message);
#if DEBUG
throw;
#endif
}
finally
{
OnConnectionLost(client);
client.Socket.Shutdown(SocketShutdown.Both);
client.Socket.Close();
}
}
//Delegates
public delegate void ConnectionHandler(object sender, ConnectionEventArgs args);
public delegate void MessageHandler(object sender, MessageEventArgs args);
//Events
public event ConnectionHandler ConnectionEstablished;
public event ConnectionHandler ConnectionLost;
public event MessageHandler MessageReceived;
public event MessageHandler MessageSent;
//Triggers
private void OnConnectionEstablished(Client client)
{
ConnectionEstablished?.Invoke(this, new ConnectionEventArgs { LocalEndPoint = client.Socket.LocalEndPoint, RemoteEndPoint = client.Socket.RemoteEndPoint });
}
private void OnConnectionLost(Client client)
{
ConnectionLost?.Invoke(this, new ConnectionEventArgs { LocalEndPoint = client.Socket.LocalEndPoint, RemoteEndPoint = client.Socket.RemoteEndPoint });
}
private void OnMessageReceived(MessageEventArgs args)
{
MessageReceived?.Invoke(this, args);
}
private void OnMessageSent(MessageEventArgs args)
{
MessageSent?.Invoke(this, args);
}
}
}