xingped/BomberBall
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BomberBall ------------- BomberBall is a student-created project by Josh Cook, Paul Gatterdam, and Ryan McPadden. This project demonstrates AI techniques such as state machines, agent sensors, and A* pathfinding. It also includes procedural map generation techniques for a unique experience every game. The source code requires Visual Studio and XNA Game Studio 4.0 Controls: WASD - Move Space - Drop Bomb Objective: Destroy all your opponents and try not to kill yourself. Good luck!
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A class project game demonstrating AI concepts such as sensors, state machines, and A* pathfinding.
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