A simple and lightweight, yet highly versatile OpenGL graphics library built on top of Silk.NET.
TrippyGL is built for .NET Standard 2.1, which means you can run this on any .NET Standard 2.1 compliant platform such as .NET Core!
Targets OpenGL 3.0 and up.
The TrippyGL.ImageSharp project provides integration with ImageSharp for easy texture loading and saving.
For windowing and input, the Silk.NET.Windowing and Silk.NET.Input packages can be used.
Currently in development, but nearing a first release!
Feel free to come ask questions over at the TrippyGL Discord server!