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ShaderGraph plug-in for Grasshopper

This repository contains a solution with three sub-projects, two of which are plug-ins.

NOTE: Beware that the project file(s) contain conditionally referenced assemblies, so they don't show up in the Visual Studio editor Solution Explorer. This means that adding new assemblies is to be a MANUAL process (at least until the day that Visual Studio IDE properly can handle these).

FsShaderGraphComponents

This plug-in provides components with which shader graphs can be build. This plug-in is written in F#.

CyclesRenderer

This plug-in provides a component that integrates the Cycles render engine as a renderer onto the Grasshopper canvas. This plug-in is written in F#.

ShaderGraphResources

Provides shared resources for the two plug-ins. Currently it provides the icons for components and plug-ins.

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Grasshopper Shader Nodes

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  • F# 59.6%
  • C# 40.4%