#CollaborativeScreenReader
Development of a Collaborative Screen Reader to multi-users. The collaborative screen reader receives input from the Creepy Tracker and the digital tabletop frame. Then, it returns audio output to users' headphones.
Phases of the work: [1] Learn language and platform [2] Implement Single-user screen reader [3] Add Sonification [4] Implement Multi-user screen reader [5] Add Feedback modes
Platform: Unity Language: C#