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#CollaborativeScreenReader

Development of a Collaborative Screen Reader to multi-users. The collaborative screen reader receives input from the Creepy Tracker and the digital tabletop frame. Then, it returns audio output to users' headphones.

Phases of the work: [1] Learn language and platform [2] Implement Single-user screen reader [3] Add Sonification [4] Implement Multi-user screen reader [5] Add Feedback modes

Platform: Unity Language: C#

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Receives input from the Creepy Tracker, the digital tabletop frame and returns audio output to users' headphones

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