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WebSocketAuthentication.cs
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WebSocketAuthentication.cs
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/*
Copyright 2011 Olivine Labs, LLC.
http://www.olivinelabs.com
*/
/*
This file is part of Alchemy Websockets.
Alchemy Websockets is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Alchemy Websockets is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with Alchemy Websockets. If not, see <http://www.gnu.org/licenses/>.
*/
using Alchemy.Server.Classes;
namespace Alchemy.Server.Handlers.WebSocket
{
/// <summary>
/// Handles the handshaking between the client and the host, when a new connection is created
/// </summary>
public interface WebSocketAuthentication
{
void SetOrigin(string origin);
void SetLocation(string location);
bool CheckHandshake(Context AContext);
}
}