This project is meant to be a replacement to LSA.
First, you need to checkout this Subversion repository since it contains all the assets required for the game.
Building requires "assets", "interface" and "scripts" folders to be present in the solution directory, so the directory layout is as follows:
/<solution>/Demo
/<solution>/GameEngine
/<solution>/ImportTool
/<solution>/FX
/<solution>/assets
/<solution>/scripts
/<solution>/interface
Requires MSBuild/Visual Studio on Windows, xbuild/MonoDevelop on Linux. Minimum .NET Framework version is 4.0, and Mono 2.8 should be enough on Linux.
In solution directory, do the following:
msbuild Calcifer.sln
or on Linux:
xbuild Calcifer.sln
Keep in mind that on Linux it might be necessary to run the following line after build:
mono ./bin/ImportTool.exe ../assets/test.map
After that, just run bin/Demo.exe
(use Mono on Linux)
Compiled binaries are also available. However, you still need the repository mentioned in "Prerequisites" section.