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Meteor Storm Concepts to Implement:

  • Make the overall map easier to the eye - palette and tile system (discuss this with Heitzman tomorrow)

  • Teleportation System to two cities - part of the way to solve the puzzle of the destroyed car

    • Destroyed Car
      • First main mission of the game is to get past the destroyed car.
  • What items should be available in the store?

    • 9mm Glock
    • Baseball Bat (the store owner says this is a useless item, nod to Earthbound)
    • Med Kit (restores set amount of health)
  • Player Apartment

    • Way to save the game
    • If you die in the game, revert back to your last save
  • Enemy AI

    • follow you like in Earthbound and will try to attack
    • need to work on Enemy AI animation sprites
    • they do respawn

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Unity 2D top-down game I created in university

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