A top down space shooter game developing as a part of advanced game development course. Game design inspired by the popular sky force game. Designed and developed by a team of 2 game engineers in training using Unity3D in 4 weeks.
Markup : Trailer video
Markup : * MVC design pattern * Highly de-coupled code through the use of interfaces at different levels of abstraction * State Machine
Single Responsibility Principle (SRP)
Async-await (instead of coroutines) iTween (for enemy movements)