Skip to content

n7software/MRobot.Civilization

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

7 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

MRobot.Civilization

A .Net library that has reverse engineered much of the file structure for saved games in Sid Meier's Civlization V and Sid Meier's Civilization: Beyond Earth. This library supports parsing, modifying, and saving an existing save file or creating a new game configuration file from scratch. It provides a set of classes that expose almost all settings stored in a save file such as:

  • Number and type of players (Human vs AI)
  • Civilizations, Leaders, Colors, and Difficulties for each player
  • Local passwords for HotSeat players
  • All DLC enabled in the save
  • All map and game settings
  • Who's turn it currently is
  • Which team each player is on

It does not support changing actual game elements such as:

  • Units, buildings, cities, techs, gold, etc...
  • Culture, Espionage, Diplomacy, or Messages

This library is used in conjunction with the Multiplayer Robot service to automate much of the administration of an asynchronous multiplayer game played across the internet.

About

No description, website, or topics provided.

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages