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Various Unity3D C# components for 2D games, including classes for: pixel art cameras, events & messaging, saving & loading game data, collision handlers, object pools, and much much more.

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leegramling/Unity2D-Components

 
 

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Unity2D Components

This repository holds a varied collection of Unity3D components that I've been building for use in the 2D Platformer/RPG I'm currently developing. It's a work in progress, but please feel free to take a look around.

The contents herein are by no means an entire game—they are more like puzzle pieces that I'm constantly enhancing, reworking, and adding to. More documentation will be coming, as time permits.

Installation

Hey hey—no installation required! This codebase is probably most useful as a collection of C# scripts you can peruse for examples and usage.

Kudos

Besides the components included here, within this collection you will find reference to a number of other great software bundles, including the most excellent [CharacterController2D] (https://github.com/prime31/CharacterController2D), by Prime31, the incredibly useful [Advanced C# Messenger] (http://wiki.unity3d.com/index.php?title=Advanced_CSharp_Messenger), by Ilya Suzdalnitski, and perhaps my favorite add-on, [DOTween] (http://dotween.demigiant.com/), by Demigiant. All of these packages have been instrumental in the development of my current project.

Thanks for stopping by.

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Cary Miller – @vintageD18cary.a.miller@gmail.com

Distributed under the MIT license. See LICENSE for more information.

https://github.com/cmilr/

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Various Unity3D C# components for 2D games, including classes for: pixel art cameras, events & messaging, saving & loading game data, collision handlers, object pools, and much much more.

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