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Dungeon Path

Platform game developing with Godot Engine and C#

Godot v3.3 is applied.

C# is one of multipurpose high level languages. Godot engine is an open source game engine for creating 2D and 3D games and developed based on object-oriented design. It provides C# API to nicely organize its user-friendly features in creating your awesome world.

GDScript API is the primary language that Godot engine supports and there are a lot of examples and tutorials using GDScript available on the Internet, while C# API has been introduced since Godot engine v3.0 and still has some features not fully implemented yet. However, if you are familiar with C#, it is not difficult to use Godot engine with C# API and no GDScript is needed for your project.

DungeonPath is a platform game for showing how to use Godot engine with C# API and testing its limits in implementing a game world.

Development Environment

Ubuntu 20.04.3 LTS
.NET SDK 5.0
Godot game engine v3.3

To build the game, in Godot's Editor go to Editor Settings menu: Set Mono -> Builds -> Build Tool to dotnet CLI.

Click the image to watch its YouTube video.

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