collection of tutorial shader and also my own rendering projects. my own projects are very random, mostly should be listed in updates, tutorial shader reference to catLikeCoding : https://catlikecoding.com/unity/tutorials/rendering/
updates interactable grass with wind
more effect can be seen :
-support camera go inside volume -support camera go inside colume and scene object correct intersect and sorting -round step to avoid slice artifact -shadow marching
-Scene depth test
-volumen builder plugin for creating uniyt 3d texture from texture atler
-PBR / render equation hlsl implementation in 3ds max
-parallax effect with reverse ray marching self_exclusion shadow