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Zenject: Dependency Injection Framework for Unity3D

This project started based on this implementation. The following articles may be helpful:

http://blog.sebaslab.com/ioc-container-for-unity3d-part-1/

http://blog.sebaslab.com/ioc-container-for-unity3d-part-2/

At some point I will add some more documentation here. For now, if you are interested in using Zenject, please refer to the included Sample project for intended usage. For an introduction on Dependency Injection Frameworks in general, I highly recommend Mark Seeman's book, "Dependency Injection in .NET".

Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at

   http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.

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