/
Queue.cs
863 lines (733 loc) · 35.8 KB
/
Queue.cs
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using System;
using System.Diagnostics;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Threading;
using System.IO;
using WpfApplication1;
namespace OS_Simulator
{
class Queue
{
private QueueType _Type; // determines behavior (one class to rule them all...)
private double _MaxSize; // max size of simulator object
private Collection<double> _PageSizes; // holds list of all current pages in KB
private Collection<Process> _ProcessList; // list of processes and their burstTime
// list of each process / memory block and the metrics there for
private Collection<Memory> _MemoryList; // list of memory blocks
private Collection<string> _Page1, _Page2, _Page3, _Page4;
private Dictionary<string, double> _TurnAroundChart;
private Dictionary<string, double> _WaitChart;
private Dictionary<string, double> _FragmentationChart;
private Collection<string> _Log;
private FileInfo[] _Files;
private List<Stats> _StatusReport;
public enum QueueType { Memory_Paging = 0, Process = 1 };
public Queue(int type, double size, double pages = 0)
{
_StatusReport = new List<Stats>();
_Type = (QueueType) type;
_MaxSize = size;
_PageSizes = new Collection<double>();
_PageSizes.Add(pages);
_ProcessList = new Collection<Process>();
_Log = new Collection<string>();
_MemoryList = new Collection<Memory>();
}
public void Generate_Data()
{
if (_Type == QueueType.Process)
{
// use system data to make random processes
System.Diagnostics.Process[] currentProcesses = System.Diagnostics.Process.GetProcesses();
foreach (System.Diagnostics.Process p in currentProcesses)
{
Process insert = new Process(Make_Start_Time(), Make_Burst_Time(), Make_Priority());
insert.ProcessID = p.ProcessName;
insert.Size = p.PeakPagedMemorySize64;
//insert.StartTime =
_ProcessList.Add(insert);
}
// now that all processes are in list, reorder againsts arival time
_ProcessList = new Collection<Process>(_ProcessList.OrderBy(o => o.StartTime).ToList());
}
else if (_Type == QueueType.Memory_Paging)
{
// here we need generated information regarding blocks of data, so for random fun, lets use frequent things
string localFolder = Environment.GetFolderPath(Environment.SpecialFolder.Recent);
DirectoryInfo recentFolder = new DirectoryInfo(localFolder);
_Files = recentFolder.GetFiles();
}
}
public double Make_Start_Time()
{
Random rand = new Random();
// set random to start atleast 5 seconds in the future
return rand.NextDouble() * 20 + 5;
}
public double Make_Burst_Time()
{
Random rand = new Random();
// set random to complete at least .5 seconds from now
return rand.NextDouble() * 20 + .5;
}
public int Make_Priority()
{
Random rand = new Random();
return rand.Next(41) - 20;
}
public void Get_Metrics(out Collection<Process> processes,
out Dictionary<string, double> turnAround,
out Dictionary<string, double> wait,
out Dictionary<string, double> fragmentation)
{
processes = _ProcessList;
turnAround = _TurnAroundChart;
wait = _WaitChart;
fragmentation = _FragmentationChart;
}
public void Run_Process_Sim_RR()
{
Random rand = new Random();
// random quantum to rotate in milliseconds
int quantum = rand.Next(10);
// start in arrival list and we rotate throught first to end
// while there is a process that hasn't completed yet
while (_ProcessList.Any(o=>o.Completed() == false))
{
Process p = _ProcessList.Where(o => o.Completed() == false).First();
// let the process run for quantum or until the task is complete
DateTime die = DateTime.Now.AddMilliseconds(quantum);
while(DateTime.Now.Subtract(die).TotalMilliseconds > 0 && p.Completed() == false)
{
// wait one millisecond
Thread.Sleep(1);
}
// if we didn't get done
if (p.Completed() == false)
{
p.PreEmpt();
}
// else we push to the end regardless
// remove p from the list and put back at the end
_ProcessList.Remove(p);
_ProcessList.Insert(_ProcessList.Count, p);
}
// when complete notify gui
Notify_Complete();
}
public void Run_Process_Sim_Priority()
{
// get first process here
Process p = _ProcessList.Where(o => o.Completed() == false).OrderBy(n=>n.StartTime).First();
// while there is a process that hasn't completed yet
while (_ProcessList.Any(o => o.Completed() == false))
{
// let the process run until interupt by higher priority process or until the task is complete
while (_ProcessList.All(n=>n.Priority > p.Priority) && p.Completed() == false)
{
p.Start();
// wait one millisecond
//Thread.Sleep(1);
}
// if we didn't get done
if (p.Completed() == false)
{
p.PreEmpt();
// replace p with the highest priority process at present
p = _ProcessList.Where(o => o.StartTime < Process.Get_Current_Time()).OrderBy(n => n.Priority).First();
}
else
{
// replace p with next in line
p = _ProcessList.FirstOrDefault(o => o.Completed() == false);
}
// don't adjust queues here
}
long sum = 0;
foreach(Process pr in _ProcessList)
{
sum += pr.Get_Wait_Time();
}
// when complete notify gui
Notify_Complete();
}
public void Run_Process_Sim_Shortest()
{
// get first process here
Process p = _ProcessList.Where(o => o.Completed() == false).First();
// while there is a process that hasn't completed yet
while (_ProcessList.Any(o => o.Completed() == false))
{
// let the process run until interupt by process with lower remaining time that also exists now or until the task is complete
while (_ProcessList.Where(o => o.StartTime < Process.Get_Current_Time())
.All(n => n.RemainingTime > p.RemainingTime) && p.Completed() == false)
{
// wait one millisecond
Thread.Sleep(1);
}
// if we didn't get done
if (p.Completed() == false)
{
p.PreEmpt();
// replace p with the highest priority process at present
p = _ProcessList.Where(o => o.StartTime < Process.Get_Current_Time()).OrderBy(n => n.Priority).First();
}
else
{
// replace p with next in line
p = _ProcessList.FirstOrDefault(o => o.Completed() == false);
}
// don't adjust queues here
}
// when complete notify gui
Notify_Complete();
}
public void Run_Mem_Sim_TLB()
{
}
public void Run_Mem_Simple_Paging()
{
// run each block sim on these as : 512byte, 1024, 2048, 4096
Memory half, one, two, four;
// calculate size of files so we know how big to make these
long byteTotal, fileCount;
fileCount = byteTotal = 0;
foreach(FileInfo fi in _Files)
{
byteTotal += fi.Length;
fileCount += 1;
}
Stats insert = new Stats();
// make each at four times the total size to test internal fragmentations
// start with the halfs
half = new Memory(.5, 0, 4 * byteTotal, (int) Math.Floor((double)(4 * byteTotal / 512)), 0, false);
// for the next 10 seconds, generate random inserts and random removals of data to this set
Stopwatch sw = new Stopwatch();
Random rand = new Random();
sw.Start();
while (sw.ElapsedMilliseconds < 10000)
{
half.Insert(_Files[rand.Next((int)fileCount)].Length, _Files[rand.Next((int)fileCount)].Name);
half.Remove(_Files[rand.Next((int)fileCount)].Name);
}
insert.Name = "Memory - Standard Paging";
insert.Grouping = "512";
insert.ParameterList = new Tuple<double,double>(half.Get_Percent_Of_Page_Faults(),half.External_Fragmentation_Percent());
_StatusReport.Add(insert);
insert = new Stats();
sw.Reset();
// rinse and repeat
one = new Memory(1, 0, 4 * byteTotal, (int)Math.Floor((double)(4 * byteTotal / 1024)), 0, false);
sw.Start();
while (sw.ElapsedMilliseconds < 10000)
{
one.Insert(_Files[rand.Next((int)fileCount)].Length, _Files[rand.Next((int)fileCount)].Name);
one.Remove(_Files[rand.Next((int)fileCount)].Name);
}
insert.Name = "Memory - Standard Paging";
insert.Grouping = "1024";
insert.ParameterList = new Tuple<double, double>(one.Get_Percent_Of_Page_Faults(), one.External_Fragmentation_Percent());
_StatusReport.Add(insert);
insert = new Stats();
sw.Reset();
// rinse and repeat
two = new Memory(2, 0, 4 * byteTotal, (int)Math.Floor((double)(4 * byteTotal / 2048)), 0, false);
sw.Start();
while (sw.ElapsedMilliseconds < 10000)
{
two.Insert(_Files[rand.Next((int)fileCount)].Length, _Files[rand.Next((int)fileCount)].Name);
two.Remove(_Files[rand.Next((int)fileCount)].Name);
}
insert.Name = "Memory - Standard Paging";
insert.Grouping = "2048";
insert.ParameterList = new Tuple<double, double>(two.Get_Percent_Of_Page_Faults(), two.External_Fragmentation_Percent());
_StatusReport.Add(insert);
insert = new Stats();
sw.Reset();
// rinse and repeat
four = new Memory(4, 0, 4 * byteTotal, (int)Math.Floor((double)(4 * byteTotal / 4096)), 0, false);
sw.Start();
while (sw.ElapsedMilliseconds < 10000)
{
four.Insert(_Files[rand.Next((int)fileCount)].Length, _Files[rand.Next((int)fileCount)].Name);
four.Remove(_Files[rand.Next((int)fileCount)].Name);
}
insert.Name = "Memory - Standard Paging";
insert.Grouping = "4096";
insert.ParameterList = new Tuple<double, double>(four.Get_Percent_Of_Page_Faults(), four.External_Fragmentation_Percent());
_StatusReport.Add(insert);
insert = new Stats();
sw.Reset();
// when complete notify gui
Notify_Complete();
}
public void Run_Paging_Rotation_FIFO()
{
// run each block sim on these as : 512byte, 1024, 2048, 4096
Memory half, one, two, four;
// calculate size of files so we know how big to make these
long byteTotal, fileCount;
fileCount = byteTotal = 0;
foreach (FileInfo fi in _Files)
{
byteTotal += fi.Length;
fileCount += 1;
}
Stats insert = new Stats();
// make each at four times the total size to test internal fragmentations
// start with the halfs
half = new Memory(.5, 0, 4 * byteTotal, (int)Math.Floor((double)(4 * byteTotal / 512)), 0, true);
// for the next 10 seconds, generate random inserts and random removals of data to this set
Stopwatch sw = new Stopwatch();
Random rand = new Random();
sw.Start();
while (sw.ElapsedMilliseconds < 10000)
{
half.Insert(_Files[rand.Next((int)fileCount)].Length, _Files[rand.Next((int)fileCount)].Name);
half.Remove(_Files[rand.Next((int)fileCount)].Name);
}
insert.Name = "Memory - FIFO Paging";
insert.Grouping = "512";
insert.ParameterList = new Tuple<double, double>(half.Get_Percent_Of_Page_Faults(), half.External_Fragmentation_Percent());
_StatusReport.Add(insert);
insert = new Stats();
sw.Reset();
// rinse and repeat
one = new Memory(1, 0, 4 * byteTotal, (int)Math.Floor((double)(4 * byteTotal / 1024)), 0, true);
sw.Start();
while (sw.ElapsedMilliseconds < 10000)
{
one.Insert(_Files[rand.Next((int)fileCount)].Length, _Files[rand.Next((int)fileCount)].Name);
one.Remove(_Files[rand.Next((int)fileCount)].Name);
}
insert.Name = "Memory - FIFO Paging";
insert.Grouping = "1024";
insert.ParameterList = new Tuple<double, double>(one.Get_Percent_Of_Page_Faults(), one.External_Fragmentation_Percent());
_StatusReport.Add(insert);
insert = new Stats();
sw.Reset();
// rinse and repeat
two = new Memory(2, 0, 4 * byteTotal, (int)Math.Floor((double)(4 * byteTotal / 2048)), 0, true);
sw.Start();
while (sw.ElapsedMilliseconds < 10000)
{
two.Insert(_Files[rand.Next((int)fileCount)].Length, _Files[rand.Next((int)fileCount)].Name);
two.Remove(_Files[rand.Next((int)fileCount)].Name);
}
insert.Name = "Memory - FIFO Paging";
insert.Grouping = "2048";
insert.ParameterList = new Tuple<double, double>(two.Get_Percent_Of_Page_Faults(), two.External_Fragmentation_Percent());
_StatusReport.Add(insert);
insert = new Stats();
sw.Reset();
// rinse and repeat
four = new Memory(4, 0, 4 * byteTotal, (int)Math.Floor((double)(4 * byteTotal / 4096)), 0, true);
sw.Start();
while (sw.ElapsedMilliseconds < 10000)
{
four.Insert(_Files[rand.Next((int)fileCount)].Length, _Files[rand.Next((int)fileCount)].Name);
four.Remove(_Files[rand.Next((int)fileCount)].Name);
}
insert.Name = "Memory - FIFO Paging";
insert.Grouping = "4096";
insert.ParameterList = new Tuple<double, double>(four.Get_Percent_Of_Page_Faults(), four.External_Fragmentation_Percent());
_StatusReport.Add(insert);
insert = new Stats();
// when complete notify gui
Notify_Complete();
}
public void Run_Paging_Rotation_LRU()
{
// run each block sim on these as : 512byte, 1024, 2048, 4096
Memory half, one, two, four;
// calculate size of files so we know how big to make these
long byteTotal, fileCount;
fileCount = byteTotal = 0;
foreach (FileInfo fi in _Files)
{
byteTotal += fi.Length;
fileCount += 1;
}
Stats insert = new Stats();
// make each at four times the total size to test internal fragmentations
// start with the halfs
half = new Memory(.5, 0, 4 * byteTotal, (int)Math.Floor((double)(4 * byteTotal / 512)), 0, true, 1);
// for the next 10 seconds, generate random inserts and random removals of data to this set
Stopwatch sw = new Stopwatch();
Random rand = new Random();
sw.Start();
while (sw.ElapsedMilliseconds < 10000)
{
half.Insert(_Files[rand.Next((int)fileCount)].Length, _Files[rand.Next((int)fileCount)].Name);
half.Remove(_Files[rand.Next((int)fileCount)].Name);
}
insert.Name = "Memory - LRU Paging";
insert.Grouping = "512";
insert.ParameterList = new Tuple<double, double>(half.Get_Percent_Of_Page_Faults(), half.External_Fragmentation_Percent());
_StatusReport.Add(insert);
insert = new Stats();
sw.Reset();
// rinse and repeat
one = new Memory(1, 0, 4 * byteTotal, (int)Math.Floor((double)(4 * byteTotal / 1024)), 0, true, 1);
sw.Start();
while (sw.ElapsedMilliseconds < 10000)
{
one.Insert(_Files[rand.Next((int)fileCount)].Length, _Files[rand.Next((int)fileCount)].Name);
one.Remove(_Files[rand.Next((int)fileCount)].Name);
}
insert.Name = "Memory - LRU Paging";
insert.Grouping = "1024";
insert.ParameterList = new Tuple<double, double>(one.Get_Percent_Of_Page_Faults(), one.External_Fragmentation_Percent());
_StatusReport.Add(insert);
insert = new Stats();
sw.Reset();
// rinse and repeat
two = new Memory(2, 0, 4 * byteTotal, (int)Math.Floor((double)(4 * byteTotal / 2048)), 0, true, 1);
sw.Start();
while (sw.ElapsedMilliseconds < 10000)
{
two.Insert(_Files[rand.Next((int)fileCount)].Length, _Files[rand.Next((int)fileCount)].Name);
two.Remove(_Files[rand.Next((int)fileCount)].Name);
}
insert.Name = "Memory - LRU Paging";
insert.Grouping = "2048";
insert.ParameterList = new Tuple<double, double>(two.Get_Percent_Of_Page_Faults(), two.External_Fragmentation_Percent());
_StatusReport.Add(insert);
insert = new Stats();
sw.Reset();
// rinse and repeat
four = new Memory(4, 0, 4 * byteTotal, (int)Math.Floor((double)(4 * byteTotal / 4096)), 0, true, 1);
sw.Start();
while (sw.ElapsedMilliseconds < 10000)
{
four.Insert(_Files[rand.Next((int)fileCount)].Length, _Files[rand.Next((int)fileCount)].Name);
four.Remove(_Files[rand.Next((int)fileCount)].Name);
}
insert.Name = "Memory - LRU Paging";
insert.Grouping = "4096";
insert.ParameterList = new Tuple<double, double>(four.Get_Percent_Of_Page_Faults(), four.External_Fragmentation_Percent());
_StatusReport.Add(insert);
insert = new Stats();
// when complete notify gui
Notify_Complete();
}
public void Run_Paging_Rotation_LFU()
{
// run each block sim on these as : 512byte, 1024, 2048, 4096
Memory half, one, two, four;
// calculate size of files so we know how big to make these
long byteTotal, fileCount;
fileCount = byteTotal = 0;
foreach (FileInfo fi in _Files)
{
byteTotal += fi.Length;
fileCount += 1;
}
Stats insert = new Stats();
// make each at four times the total size to test internal fragmentations
// start with the halfs
half = new Memory(.5, 0, 4 * byteTotal, (int)Math.Floor((double)(4 * byteTotal / 512)), 0, true, 2);
// for the next 10 seconds, generate random inserts and random removals of data to this set
Stopwatch sw = new Stopwatch();
Random rand = new Random();
sw.Start();
while (sw.ElapsedMilliseconds < 10000)
{
half.Insert(_Files[rand.Next((int)fileCount)].Length, _Files[rand.Next((int)fileCount)].Name);
half.Remove(_Files[rand.Next((int)fileCount)].Name);
}
insert.Name = "Memory - LFU Paging";
insert.Grouping = "512";
insert.ParameterList = new Tuple<double, double>(half.Get_Percent_Of_Page_Faults(), half.External_Fragmentation_Percent());
_StatusReport.Add(insert);
insert = new Stats();
sw.Reset();
// rinse and repeat
one = new Memory(1, 0, 4 * byteTotal, (int)Math.Floor((double)(4 * byteTotal / 1024)), 0, true, 2);
sw.Start();
while (sw.ElapsedMilliseconds < 10000)
{
one.Insert(_Files[rand.Next((int)fileCount)].Length, _Files[rand.Next((int)fileCount)].Name);
one.Remove(_Files[rand.Next((int)fileCount)].Name);
}
insert.Name = "Memory - LFU Paging";
insert.Grouping = "1024";
insert.ParameterList = new Tuple<double, double>(one.Get_Percent_Of_Page_Faults(), one.External_Fragmentation_Percent());
_StatusReport.Add(insert);
insert = new Stats();
sw.Reset();
// rinse and repeat
two = new Memory(2, 0, 4 * byteTotal, (int)Math.Floor((double)(4 * byteTotal / 2048)), 0, true, 2);
sw.Start();
while (sw.ElapsedMilliseconds < 10000)
{
two.Insert(_Files[rand.Next((int)fileCount)].Length, _Files[rand.Next((int)fileCount)].Name);
two.Remove(_Files[rand.Next((int)fileCount)].Name);
}
insert.Name = "Memory - LFU Paging";
insert.Grouping = "2048";
insert.ParameterList = new Tuple<double, double>(two.Get_Percent_Of_Page_Faults(), two.External_Fragmentation_Percent());
_StatusReport.Add(insert);
insert = new Stats();
sw.Reset();
// rinse and repeat
four = new Memory(4, 0, 4 * byteTotal, (int)Math.Floor((double)(4 * byteTotal / 4096)), 0, true, 2);
sw.Start();
while (sw.ElapsedMilliseconds < 10000)
{
four.Insert(_Files[rand.Next((int)fileCount)].Length, _Files[rand.Next((int)fileCount)].Name);
four.Remove(_Files[rand.Next((int)fileCount)].Name);
}
insert.Name = "Memory - LFU Paging";
insert.Grouping = "4096";
insert.ParameterList = new Tuple<double, double>(four.Get_Percent_Of_Page_Faults(), four.External_Fragmentation_Percent());
_StatusReport.Add(insert);
insert = new Stats();
// when complete notify gui
Notify_Complete();
}
public void Run_Paging_Rotation_Optomal()
{
// run each block sim on these as : 512byte, 1024, 2048, 4096
Memory half, one, two, four;
// calculate size of files so we know how big to make these
long byteTotal, fileCount;
fileCount = byteTotal = 0;
foreach (FileInfo fi in _Files)
{
byteTotal += fi.Length;
fileCount += 1;
}
Stats insert = new Stats();
// make each at four times the total size to test internal fragmentations
// start with the halfs
half = new Memory(.5, 0, 4 * byteTotal, (int)Math.Floor((double)(4 * byteTotal / 512)), 0, true, 3);
// for the next 10 seconds, generate random inserts and random removals of data to this set
Stopwatch sw = new Stopwatch();
Random rand = new Random();
sw.Start();
while (sw.ElapsedMilliseconds < 10000)
{
half.Insert(_Files[rand.Next((int)fileCount)].Length, _Files[rand.Next((int)fileCount)].Name);
half.Remove(_Files[rand.Next((int)fileCount)].Name);
}
insert.Name = "Memory - Optimal Paging";
insert.Grouping = "512";
insert.ParameterList = new Tuple<double, double>(half.Get_Percent_Of_Page_Faults(), half.External_Fragmentation_Percent());
_StatusReport.Add(insert);
insert = new Stats();
sw.Reset();
// rinse and repeat
one = new Memory(1, 0, 4 * byteTotal, (int)Math.Floor((double)(4 * byteTotal / 1024)), 0, true, 3);
sw.Start();
while (sw.ElapsedMilliseconds < 10000)
{
one.Insert(_Files[rand.Next((int)fileCount)].Length, _Files[rand.Next((int)fileCount)].Name);
one.Remove(_Files[rand.Next((int)fileCount)].Name);
}
insert.Name = "Memory - Optimal Paging";
insert.Grouping = "1024";
insert.ParameterList = new Tuple<double, double>(one.Get_Percent_Of_Page_Faults(), one.External_Fragmentation_Percent());
_StatusReport.Add(insert);
insert = new Stats();
sw.Reset();
// rinse and repeat
two = new Memory(2, 0, 4 * byteTotal, (int)Math.Floor((double)(4 * byteTotal / 2048)), 0, true, 3);
sw.Start();
while (sw.ElapsedMilliseconds < 10000)
{
two.Insert(_Files[rand.Next((int)fileCount)].Length, _Files[rand.Next((int)fileCount)].Name);
two.Remove(_Files[rand.Next((int)fileCount)].Name);
}
insert.Name = "Memory - Optimal Paging";
insert.Grouping = "2048";
insert.ParameterList = new Tuple<double, double>(two.Get_Percent_Of_Page_Faults(), two.External_Fragmentation_Percent());
_StatusReport.Add(insert);
insert = new Stats();
sw.Reset();
// rinse and repeat
four = new Memory(4, 0, 4 * byteTotal, (int)Math.Floor((double)(4 * byteTotal / 4096)), 0, true, 3);
sw.Start();
while (sw.ElapsedMilliseconds < 10000)
{
four.Insert(_Files[rand.Next((int)fileCount)].Length, _Files[rand.Next((int)fileCount)].Name);
four.Remove(_Files[rand.Next((int)fileCount)].Name);
}
insert.Name = "Memory - Optimal Paging";
insert.Grouping = "4096";
insert.ParameterList = new Tuple<double, double>(four.Get_Percent_Of_Page_Faults(), four.External_Fragmentation_Percent());
_StatusReport.Add(insert);
insert = new Stats();
// when complete notify gui
Notify_Complete();
}
public void Run_Paging_Rotation_Second()
{
// run each block sim on these as : 512byte, 1024, 2048, 4096
Memory half, one, two, four;
// calculate size of files so we know how big to make these
long byteTotal, fileCount;
fileCount = byteTotal = 0;
foreach (FileInfo fi in _Files)
{
byteTotal += fi.Length;
fileCount += 1;
}
Stats insert = new Stats();
// make each at four times the total size to test internal fragmentations
// start with the halfs
half = new Memory(.5, 0, 4 * byteTotal, (int)Math.Floor((double)(4 * byteTotal / 512)), 0, true, 4);
// for the next 10 seconds, generate random inserts and random removals of data to this set
Stopwatch sw = new Stopwatch();
Random rand = new Random();
sw.Start();
while (sw.ElapsedMilliseconds < 10000)
{
half.Insert(_Files[rand.Next((int)fileCount)].Length, _Files[rand.Next((int)fileCount)].Name);
half.Remove(_Files[rand.Next((int)fileCount)].Name);
}
insert.Name = "Memory - Second Chance Paging";
insert.Grouping = "512";
insert.ParameterList = new Tuple<double, double>(half.Get_Percent_Of_Page_Faults(), half.External_Fragmentation_Percent());
_StatusReport.Add(insert);
insert = new Stats();
sw.Reset();
// rinse and repeat
one = new Memory(1, 0, 4 * byteTotal, (int)Math.Floor((double)(4 * byteTotal / 1024)), 0, true, 4);
sw.Start();
while (sw.ElapsedMilliseconds < 10000)
{
one.Insert(_Files[rand.Next((int)fileCount)].Length, _Files[rand.Next((int)fileCount)].Name);
one.Remove(_Files[rand.Next((int)fileCount)].Name);
}
insert.Name = "Memory - Second Chance Paging";
insert.Grouping = "1024";
insert.ParameterList = new Tuple<double, double>(one.Get_Percent_Of_Page_Faults(), one.External_Fragmentation_Percent());
_StatusReport.Add(insert);
insert = new Stats();
sw.Reset();
// rinse and repeat
two = new Memory(2, 0, 4 * byteTotal, (int)Math.Floor((double)(4 * byteTotal / 2048)), 0, true, 4);
sw.Start();
while (sw.ElapsedMilliseconds < 10000)
{
two.Insert(_Files[rand.Next((int)fileCount)].Length, _Files[rand.Next((int)fileCount)].Name);
two.Remove(_Files[rand.Next((int)fileCount)].Name);
}
insert.Name = "Memory - Second Chance Paging";
insert.Grouping = "2048";
insert.ParameterList = new Tuple<double, double>(two.Get_Percent_Of_Page_Faults(), two.External_Fragmentation_Percent());
_StatusReport.Add(insert);
insert = new Stats();
sw.Reset();
// rinse and repeat
four = new Memory(4, 0, 4 * byteTotal, (int)Math.Floor((double)(4 * byteTotal / 4096)), 0, true, 4);
sw.Start();
while (sw.ElapsedMilliseconds < 10000)
{
four.Insert(_Files[rand.Next((int)fileCount)].Length, _Files[rand.Next((int)fileCount)].Name);
four.Remove(_Files[rand.Next((int)fileCount)].Name);
}
insert.Name = "Memory - Second Chance Paging";
insert.Grouping = "4096";
insert.ParameterList = new Tuple<double, double>(four.Get_Percent_Of_Page_Faults(), four.External_Fragmentation_Percent());
_StatusReport.Add(insert);
insert = new Stats();
// when complete notify gui
Notify_Complete();
}
public void Run_Paging_Rotation_Clock()
{
// run each block sim on these as : 512byte, 1024, 2048, 4096
Memory half, one, two, four;
// calculate size of files so we know how big to make these
long byteTotal, fileCount;
fileCount = byteTotal = 0;
foreach (FileInfo fi in _Files)
{
byteTotal += fi.Length;
fileCount += 1;
}
Stats insert = new Stats();
// make each at four times the total size to test internal fragmentations
// start with the halfs
half = new Memory(.5, 0, 4 * byteTotal, (int)Math.Floor((double)(4 * byteTotal / 512)), 0, true, 5);
// for the next 10 seconds, generate random inserts and random removals of data to this set
Stopwatch sw = new Stopwatch();
Random rand = new Random();
sw.Start();
while (sw.ElapsedMilliseconds < 10000)
{
half.Insert(_Files[rand.Next((int)fileCount)].Length, _Files[rand.Next((int)fileCount)].Name);
half.Remove(_Files[rand.Next((int)fileCount)].Name);
}
insert.Name = "Memory - Clock Paging";
insert.Grouping = "512";
insert.ParameterList = new Tuple<double, double>(half.Get_Percent_Of_Page_Faults(), half.External_Fragmentation_Percent());
_StatusReport.Add(insert);
insert = new Stats();
sw.Reset();
// rinse and repeat
one = new Memory(1, 0, 4 * byteTotal, (int)Math.Floor((double)(4 * byteTotal / 1024)), 0, true, 5);
sw.Start();
while (sw.ElapsedMilliseconds < 10000)
{
one.Insert(_Files[rand.Next((int)fileCount)].Length, _Files[rand.Next((int)fileCount)].Name);
one.Remove(_Files[rand.Next((int)fileCount)].Name);
}
insert.Name = "Memory - Clock Paging";
insert.Grouping = "1024";
insert.ParameterList = new Tuple<double, double>(one.Get_Percent_Of_Page_Faults(), one.External_Fragmentation_Percent());
_StatusReport.Add(insert);
insert = new Stats();
sw.Reset();
// rinse and repeat
two = new Memory(2, 0, 4 * byteTotal, (int)Math.Floor((double)(4 * byteTotal / 2048)), 0, true, 5);
sw.Start();
while (sw.ElapsedMilliseconds < 10000)
{
two.Insert(_Files[rand.Next((int)fileCount)].Length, _Files[rand.Next((int)fileCount)].Name);
two.Remove(_Files[rand.Next((int)fileCount)].Name);
}
insert.Name = "Memory - Clock Paging";
insert.Grouping = "2048";
insert.ParameterList = new Tuple<double, double>(two.Get_Percent_Of_Page_Faults(), two.External_Fragmentation_Percent());
_StatusReport.Add(insert);
insert = new Stats();
sw.Reset();
// rinse and repeat
four = new Memory(4, 0, 4 * byteTotal, (int)Math.Floor((double)(4 * byteTotal / 4096)), 0, true, 5);
sw.Start();
while (sw.ElapsedMilliseconds < 10000)
{
four.Insert(_Files[rand.Next((int)fileCount)].Length, _Files[rand.Next((int)fileCount)].Name);
four.Remove(_Files[rand.Next((int)fileCount)].Name);
}
insert.Name = "Memory - Clock Paging";
insert.Grouping = "4096";
insert.ParameterList = new Tuple<double, double>(four.Get_Percent_Of_Page_Faults(), four.External_Fragmentation_Percent());
_StatusReport.Add(insert);
insert = new Stats();
// when complete notify gui
Notify_Complete();
}
private void Notify_Complete()
{
}
public void Get_Pages(out Collection<String> page1, out Collection<String> page2, out Collection<String> page3, out Collection<String> page4)
{
page1 = _Page1;
page2 = _Page2;
page3 = _Page3;
page4 = _Page4;
}
public List<Stats> Get_Stats()
{
return _StatusReport;
}
}
}