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Nima-Unity

Nima Unity Runtime Library

Building

Add the contents of this repository to your assets folder.

  • Note that this project has a reference to the Nima-CSharp project. Make sure to initialize submodules after cloning.

Usage

Take a look at https://github.com/2d-inc/Nima-Unity-Testing for an example implementation.

Contributing

  1. Fork it!
  2. Create your feature branch: git checkout -b my-new-feature
  3. Commit your changes: git commit -am 'Add some feature'
  4. Push to the branch: git push origin my-new-feature
  5. Submit a pull request.

License

See the LICENSE file for license rights and limitations (MIT).

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  • C# 93.6%
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