Unity Game
Span of Project: 10/14-20/19
Game Background
Collect items to kill enemies. Stay alive as long as you can!
Where To Play
https://simmer.io/@apkirito/movetolive
How To Play
- WASD to move
- Space while playing to clear all enemies
- Space when dead to restart
Script Accomplishments
- Used a Unity's Event system to orchestrate movements.
Notes
- Chaining resolution simulates a Linked List where collided nodes are linked next to each other.
- Probing resolution follows the rule of incrementing an index until an empty index is found.
- The Load Capacity is set to .75, so the Hashset will rehash when #nodes/#buckets > .75.
- The bucket size increases linearly.