Fun procedurale generated game, slowly turning into a bullet hell.
All the code is made by me. I used open arts to decorate my game :
Arts : https://opengameart.org/content/3x-updated-32x32-scifi-roguelike-enemies https://opengameart.org/content/scifi-creature-tileset-mini-32x32-scifi-creature-icons https://opengameart.org/content/various-inventory-24-pixel-icon-set https://opengameart.org/content/white-stone-tile-floor-256px https://opengameart.org/content/cave-tileset-0
Sounds : https://freesound.org/people/jppi_Stu/sounds/43588/ https://freesound.org/people/ERH/sounds/30616/ https://opengameart.org/content/cat-in-space https://freesound.org/people/Bird_man/sounds/317136/
https://freesound.org/people/IFartInUrGeneralDirection/sounds/66862/ https://freesound.org/people/IFartInUrGeneralDirection/sounds/66861/ https://freesound.org/people/IFartInUrGeneralDirection/sounds/66860/ https://freesound.org/people/IFartInUrGeneralDirection/sounds/66859/ https://opengameart.org/content/stone-stair-steps
https://freesound.org/people/Romariogrande/sounds/370801/ https://freesound.org/people/Romariogrande/sounds/396231/ https://freesound.org/people/ERH/sounds/55371/ https://freesound.org/people/rhodesmas/sounds/380266/
https://freesound.org/people/Folamh3/sounds/335254/ https://freesound.org/people/RonaldVanWonderen/sounds/110101/