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Crash TwinSanity Editor

Description

This is an editor of game files for the games Crash TwinSanity (PS2/XBOX) and Super Monkey Ball Adventure (PS2/PSP).
(Editor originally created by NeoKesha)

The following formats are supported:

  • .BD/.BH (PS2 file archives) extraction and rebuilding
  • .MB/.MH (PS2 music archives) extraction and rebuilding
  • .RM2 (PS2 level resources) editing
  • .SM2 (PS2 scenery resources) editing
  • .RMX (XBOX level resources) editing
  • .SMX (XBOX scenery resources) editing
  • .RM2/.SM2 editing support of the Crash TwinSanity demo
  • .RM2/.SM2 viewing support of Super Monkey Ball Adventure (PS2)
  • .RM (PSP level resources) limited editing
  • .SM (PSP level resources) limited editing

Installation

  • Download the latest version from releases
  • Visual C++ 2013 Redistributable is required to use the viewer.

Current roadmap

Here's the list of what needs to be implemented:

  • Model viewing
  • Collision viewing
  • Scenery viewing
  • Sound playback
  • Fully functional editing GUI
  • Animations playback
  • Ditch any unnecessery dependencies
  • General code refactoring and rewriting
  • More API optimizations?
  • A lot of other smaller stuff

Compiling

Clone the repository (or download the archive) and open the solution project in Visual Studio 2017 and compile it. (requires .NET Framework 4.7)

About

Crash Twinsanity editor rewrite from the original code by Neo_Kesha

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