A Unity based archery game with Microsoft Kinect integration.
The aim of the game is to hit as many targets as possible. Using the Kinect makes it easier to play, just how you would use a bow and arrow in real life - pick up an arrow, attach it to the bow and pull the string back to shoot.
Beginning with a pre-made demo in Kinect Studios, the game went from a simple head tracking and character motion mapping demo, to a full-fledged Archery range with Targets, a Scoring System, and Trajectory Prediction of the projectile.
Clone this git repo, and open this scene file in unity:
./Assets/Bow and Arrow Game/Scenes/New Forest.unity
Bow and Arrow with a pulled string
Arrow being fired with a red trail showing the path it took
Calculating and Displaying the predicted trajectory of the arrow