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Payback

This is a Street Fighter inspired fighter. A 1v1 character fighting game using 3D models. We have 3 developers and 4 artists, each with their own specialties. To make the best use of our multidisciplinary team we will use SCRUM/agile working methods.
To accomplish this we are using programming techniques such as finite state machines, objectpools and writing our own dataclasses: such as one to make special fighting game inputs much easier to program.

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Sebastiaan Buwalda:
Jochem Beltman:
Sebastiaan Kappert:

#Documentation Trello SCRUM Board

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streetfighter inspired fighter

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