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Top_Game_Prototype

Top Game Code and such This is the game (tentative name Gyromasters) that I have been working on. It is my current passion project that I am hoping to get into Alpha soon. The Current build has issues with the Pause Menu in the Built version of the game, but it works correctly in the Unity Editor.

Gif: https://gfycat.com/HeftyForsakenFairybluebird

Playable Version: (Best 2 out of 3 consecutive wins for single player mode) https://www86.zippyshare.com/v/gW2ROdDO/file.html

To Do List:

Fix the Pause Menu UI

Fix Resolutions so that UI sits on it across various resolutions

Figure out aesthetics for game.

Implement jump ability into AI.

Make AI stay in place after player is destroyed.

Go over all levels to see if bounds are compliant with level size.