This new version of the Starfinder Character Gen now features multi-view support and event aggregation between views, an MVVM framework, a WPF GUI with XAML markup, data binding (both manual and Caliburn naming conventions) and It takes advantage of a Library I constructed from my old project. The UI is much more pleasing to the eye and because it’s done in XAML, it’s extremely responsive! I'm also including a "cheat mode" that will allow more freedom in character creation in case your character doesn't fit a partucular mold for one reason or another.
This new version of the Starfinder Character Gen now features multi-view support and event aggregation between views, an MVVM framework, a WPF GUI with XAML markup, data binding (both manual and Caliburn naming conventions) and It takes advantage of a Library I constructed from my old project. The UI is much more pleasing to the eye!
JosephMarsh/StarFinderCharacterGenerator
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This new version of the Starfinder Character Gen now features multi-view support and event aggregation between views, an MVVM framework, a WPF GUI with XAML markup, data binding (both manual and Caliburn naming conventions) and It takes advantage of a Library I constructed from my old project. The UI is much more pleasing to the eye!
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