- Basic terrain generation
- Terrain saving
- Building/unit save
- Unit daily work flows
- Individual resources
- Total resources
- Basic UI in game-work in progress
- Entity menu
- Resource management menu
- Whole citizen management menu
- Pause menu(essential)
- UI structure not in game
- main menu
- save management menu
- Multiple world per saves
- world select menu
- dynamic loading system
- Basic building for simplest game(extensive)
- Basic unit for simplest game(extensive)
- Random naming at unit/buildings?
- Detailed terrains
- More unit/buildings
- Trading between worlds
- Threats
- Upgrades (per building)
- Researches (static)