Skip to content

IIMass/Unity_ThreeAITechniques

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

21 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

AI Research

Research about the most used Ad-Hoc Behavior Authoring techniques, implemented in Unity 2019.4.8f1 and MonoBehaviour oriented. That includes Finite State Machines, Behaviour Trees and Utility based AI. Done for my undergraduate thesis about AI at U-Tad.

alt text

About

No description, website, or topics provided.

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages