Simple level editor (WIP) for own game written in C# with use of Monogame game engine. Program allows to create game levels from separate textures, that can be manipulated directly in editor (scale, color tint, rotation, z-order). My code is found in Core and UI folders. All UI elements are made from scratch with procedural textures. Core has more logic regarding actual world objects.
Crimatorre/CellED
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