public Actor(int x, int y, int ch, string name, TCODColor col) { this.x = x; this.y = y; this.ch = ch; this.col = col; this.name = name; this.blocks = true; this.attacker = null; this.destruct = null; this.ai = null; this.pick = null; this.contain = null; this.portal = null; if (name == "player") { this.gun = new Gun(10, 10); } else { this.gun = null; } }
public ConfusedMonAI(int turnCount, AI oldAI) { this.turnCount = turnCount; this.oldAI = oldAI; }