public static void LaunchRandomGameShowFinalState() { Random rnd = new Random(); Match match1 = new Match(); Vector3 position = new Vector3(); while (!match1.FinJeu) { position.X = rnd.Next(0, 3); position.Y = rnd.Next(0, 3); position.Z = rnd.Next(0, 3); match1.Jouer(position); } Console.WriteLine("\n ----------------------"); Console.WriteLine("Fin du jeu : {0}", match1.FinJeu); Console.WriteLine("Mode : {0}", match1.Mode); Console.WriteLine("Statut Plateau Fin Jeu"); Plateau.afficher(match1.MatricePlateau); Console.WriteLine("\n ----------------------"); Console.ReadKey(); }
public Match() { MatricePlateau = Plateau.generationPlateau(TAILLEPLATEAU); Mode = ModeJeu.Joueur1; }