Exemple #1
0
        static void doRequestPlayers(BaseProtocolVO baseVO)
        {
            var vo = (RequestPlayers)baseVO;

            var players = new PlayerInfo[3];
            for (int i = 1; i <= 3; i++)
            {
                players[i - 1] = new PlayerInfo()
                {
                    uid = i + 20000,
                    name = "qqq" + i,
                    status = i % 2 == 0,
                    type = (PlayerType)i,
                    maxResetTimes = i,
                    fff = i * 100 + i * 0.11111f,
                    createTime = DateTime.Now,
                    items = new[] { 111, 222, 777 },
                };
            }
            var response = new ResponsePlayers()
            {
                status = true,
                players = players,
            };
            server.Send(response, baseVO.customData);
        }
Exemple #2
0
 static void doRequestSendString(BaseProtocolVO baseVO)
 {
     var vo = (RequestSendString)baseVO;
     var response = ResponseSendString.CreateInstance();
     response.content = vo.content;
     server.Send(response, baseVO.customData);
 }
Exemple #3
0
        static void globalHandler(BaseProtocolVO baseVO)
        {
            Console.WriteLine(String.Format("从[{0}]收到协议:{1}", baseVO.customData, baseVO.MessageType));

            //发回所有收到的消息
            //server.Send(baseVO, client);
        }
Exemple #4
0
        public void Call(BaseProtocolVO vo)
        {

            Console.WriteLine("发送消息:" + vo);
            var bytes = packager.Encode(vo);
            send(bytes);

        }
 public byte[] Encode(BaseProtocolVO vo)
 {
     var binWriter = new ProtocolBinaryWriter(new MemoryStream());
     binWriter.Write(vo.MessageId);
     vo.encode(binWriter);
     binWriter.Seek(0, SeekOrigin.Begin);
     int len = (int)binWriter.BaseStream.Length;
     var bytes = new byte[len];
     binWriter.BaseStream.Read(bytes, 0, len);
     return bytes;
 }
Exemple #6
0
        static public void DispatchMessage(BaseProtocolVO msg)
        {

            globalMessageHandlerGroup.CallHandler(msg);

            MessageHandlerGroup<BaseProtocolVO> handlerGroup;
            if (dic_handlerGroup.TryGetValue(msg.MessageType, out handlerGroup))
            {
                handlerGroup.CallHandler(msg);
            }

            DispatchProtocolClassMessage(msg);

        }
Exemple #7
0
 private void globalMessageHandler(BaseProtocolVO baseVO)
 {
     Console.WriteLine("收到消息:" + baseVO);
 }
Exemple #8
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 private void ResponseSendString(BaseProtocolVO vo)
 {
     var msg = (ResponseSendString)vo;
     Console.WriteLine("ResponseSendString:" + msg.content);
 }
Exemple #9
0
 public void Send(BaseProtocolVO vo, object client)
 {
     Console.WriteLine("发送消息:" + vo + "   给" + client);
     var bytes = translator.Encode(vo);
     server.send(bytes, ((ClientObject)client).socket);
 }