static void Main(string[] args) { Console.Write("Me is client. Me is input. Me sending random number things.\n"); Console.Write("Me waiting connection...\n"); try { USender sender = new ULoader_JSON("config.json").GetSender("output1"); for (int i = 0; i < 3; i++) { sender.SendData(_8randomBytes()); } Console.Write("Data sent successfully. Me exiting after you pressing return.\n"); } catch (UException ex) { Console.Write(String.Format("Something went horribly wrong:\n\t{0}\n", ex.Message)); } Console.ReadKey(); }