/// <summary> /// Check if this <see cref="Plane"/> intersects a <see cref="BoundingFrustum"/>. /// </summary> /// <param name="frustum">The <see cref="BoundingFrustum"/> to test for intersection.</param> /// <returns> /// The type of intersection of this <see cref="Plane"/> with the specified <see cref="BoundingFrustum"/>. /// </returns> public PlaneIntersectionType Intersects(BoundingFrustum frustum) { return(frustum.Intersects(this)); }
/// <summary> /// Test if a frustum is fully inside, outside, or just intersecting the sphere. /// </summary> /// <param name="frustum">The frustum for testing.</param> /// <param name="result">The containment type as an output parameter.</param> public void Contains(ref BoundingFrustum frustum, out ContainmentType result) { result = this.Contains(frustum); }
/// <summary> /// Creates the smallest <see cref="BoundingSphere"/> that can contain a specified <see cref="BoundingFrustum"/>. /// </summary> /// <param name="frustum">The frustum to create the sphere from.</param> /// <returns>The new <see cref="BoundingSphere"/>.</returns> public static BoundingSphere CreateFromFrustum(BoundingFrustum frustum) { return(CreateFromPoints(frustum.GetCorners())); }
/// <summary> /// Check if this <see cref="BoundingBox"/> intersects a <see cref="BoundingFrustum"/>. /// </summary> /// <param name="frustum">The <see cref="BoundingFrustum"/> to test for intersection.</param> /// <returns> /// <code>true</code> if this <see cref="BoundingBox"/> intersects <paramref name="frustum"/>, /// <code>false</code> if it does not. /// </returns> public bool Intersects(BoundingFrustum frustum) { return(frustum.Intersects(this)); }