private bool <Notify_Resurrected> m__3(Hediff x) { return(x.def.everCurableByItem && x is Hediff_Injury && x.IsPermanent() && this.hediffSet.GetPartHealth(x.Part) <= 0f); }
private static bool <Notify_Resurrected> m__1(Hediff x) { return(x.def.everCurableByItem && x is Hediff_Injury && !x.IsPermanent()); }