static void Main(string[] args) { Board board = new Board(); Console.WriteLine(board); Console.ReadKey(); board.ResetPieces(); board.Move("11", Piece.PLAYER1); board.Move("12", Piece.PLAYER1); board.Move("13", Piece.PLAYER2); board.Move("22", Piece.PLAYER2); Console.WriteLine("pieces: " + board.GetPieces()); Console.ReadKey(); board.ResetPieces(); Console.WriteLine("pieces: " + board.GetPieces()); Console.ReadKey(); }
private static void addPieceToBoard(string position, Piece player, Board board) { Console.WriteLine("string [" + position + "] (True): " + board.isValidMove(position).ToString()); board.Move(position, player); Console.WriteLine("string [" + position + "] when occupied by a player (False): " + board.isValidMove(position).ToString()); }