public static void ReplacePart(Item item, RobotLoadout robot)
 {
     for (int i = 0; i < robot.loadout.Length; i++)
     {
         if (robot.loadout[i].itemLoc == item.itemLoc)
         {
             robot.loadout[i]   = item;
             robot.hitPoints[i] = item.itemHitpoints;
             // switch players items power with drops power
             robot.power[i] = item.itemPower;
             if (robot.loadout[i].itemType == ItemType.melee)
             {
                 AnimationSwap(robot, i);
             }
             else if (robot.loadout[i].itemType == ItemType.range)
             {
                 AnimationSwap(robot, i);
             }
             if (robot.loadout[i].itemSpecial)
             {
                 Debug.Log("Checking Specials");
                 robot.GetComponent <PlayerSpecial> ().ActivateSpecialPassive(robot.loadout[i]);
             }
             break;
         }
     }
 }
        public static void ReplaceDropPart(Drops drop, RobotLoadout player)
        {
            Item tempItem = IdentifyReplacePart(drop.thisItem, player);

            for (int i = 0; i < player.loadout.Length; i++)
            {
                if (player.loadout[i].itemLoc == drop.thisItem.itemLoc)
                {
                    player.loadout[i] = drop.thisItem;
                    // switch players items heath with drops health
                    drop.thisItem = tempItem;
                    int tempHP = player.hitPoints[i];
                    player.hitPoints[i] = drop.hitPoints;
                    drop.hitPoints      = tempHP;
                    // switch players items power with drops power
                    float tempPower = player.power[i];
                    player.power[i] = drop.power;
                    drop.power      = tempPower;
                    if (player.loadout[i].itemType == ItemType.melee || player.loadout[i].itemType == ItemType.range || player.loadout[i].itemLoc == ItemLoc.legs)
                    {
                        AnimationSwap(player, i);
                    }
                    if (player.loadout[i].itemSpecial)
                    {
                        Debug.Log("Checking Specials");
                        player.GetComponent <PlayerSpecial> ().ActivateSpecialPassive(player.loadout[i]);
                    }
                    break;
                }
            }
        }
        public static void AnimationSwap(RobotLoadout robot, int i)
        {
            RobotAnimationController mainAnim = robot.GetComponent <RobotAnimationController> ();

            RobotArmsAnim[] anim = robot.GetComponentsInChildren <RobotArmsAnim> ();
            if (robot.loadout[i].itemLoc == ItemLoc.leftArm)
            {
                anim[0].SwapWeapons(robot.loadout[i].itemAnim);
            }
            if (robot.loadout[i].itemLoc == ItemLoc.rightArm)
            {
                anim[1].SwapWeapons(robot.loadout[i].itemAnim);
            }
            if (robot.loadout[i].itemLoc == ItemLoc.legs)
            {
                mainAnim.SwapLegs(robot.loadout[i].itemAnim);
            }
        }